tananuka's starred repositories
GASDocumentation
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
BlenderTools
Blender addons that improve the game development workflow between Blender and Unreal.
job-system-cookbook
Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019
DOTSSample
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
GenericGraph
Generic graph data structure plugin for ue4
OnnxRuntime-UnrealEngine
Apply a Style Transfer Neural Network in real time with Unreal Engine 5 leveraging ONNX Runtime.
SoulsFormats
A .NET library for reading and writing FromSoftware file formats.
sv-manager
Solana Validator Manager
FBXSharpie
FBX reader and writer for .NET
AnimMirroring
Pose Mirroring AnimNode for UE4.
TurbosGameOfLife
Turbo's Game of Life, based off Conway's Game of life. Developed using Unity's Entity Component System (ECS).
UnrealEngine--PatrolMovementSystems
A blueprint template for adding basic patrol movement capabilities to AI characters in Unreal Engine.
raydium-compound
Script to compound Raydium Fusion pools
Fog-of-War
Hi! Thank you for coming! Here you'll learn about Fog of War, its origins its uses and how to implement it. The code implementation that is explained in-depth will be centered in creating a tile based Fog Of War in SDL using C++
TopDownShooter
Simple 2D shooter game in Unity.
UE4-CharacterMovement
Unreal Project aims to implement a basic third person character movement component as we see it in AAA games