tan-90 / OpenGLIntro

The source for an OpenGL course that never happened.

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OpenGL Intro

About

This was supposed to be an 8 hour introductory OpenGL course at the Computer Science Week on my college. It's a complete application that loads and renders 3D models using a simple realtime Phong renderer featuring an interactive camera. It took a lot of time to thing through and prepare, but they cancelled my course 2 days before it was supposed to happen (it angers me to this date).

Notes

As this was meant as a quick introduction, it was written in a single source file.

Running

Even the assets are on the repository, so it should be pretty simple to run it with Visual Studio.

About

The source for an OpenGL course that never happened.


Languages

Language:C++ 54.8%Language:C 43.2%Language:Objective-C 1.6%Language:GLSL 0.3%Language:CMake 0.1%