tachen's repositories

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abrash-black-book

Markdown source for Michael Abrash's Graphics Programming Black Book

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android-migrate-to-jobs

Removing dependencies on background services

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AssetGraph

New Asset Pipeline system

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AtmosphericScattering

Atmospheric Scattering for Unity

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awesome-android-ui

A curated list of awesome Android UI/UX libraries

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behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree(BT), finite state machine(FSM) and hierarchical task network(HTN). Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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Brainiac

Behaviour tree editor for Unity3D

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colorus

Unity3d ColoringBook web/ios

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devlog

A Jekyll version of the Clean Blog theme by Start Bootstrap

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FFNx

Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

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FileHelpers

The FileHelpers are a free and easy to use .NET library to read/write data from fixed length or delimited records in files, strings or streams

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ILRuntime

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

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kode80CloudsUnity3D

A realtime volumetric cloud rendering solution for Unity3D.

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LearningOpenGLES2-Android

Learning OpenGL ES 2 in Java for Android

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lunar-unity-console

Native mobile solution for Unity logger

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MathForGameDevelopers

Sample code for my YouTube series.

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moonsharp

An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

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Newtonsoft.Json

Json.NET is a popular high-performance JSON framework for .NET

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openfl

The "Open Flash Library" for fast 2D development

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OpenShadingLanguage

Advanced shading language for production GI renderers

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Pilot

Pilot – mini game engine for games104

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RayTracer

尝试自己写一个追踪器

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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Scut

Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.

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self-driving-car-sim

A self-driving car simulator built with Unity

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UnityToolbag

Variety of Unity scripts and tools.

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volsample

Research on sampling methods for real-time volume rendering

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