tachen's repositories
abrash-black-book
Markdown source for Michael Abrash's Graphics Programming Black Book
tachen.github.io
Devlog
android-migrate-to-jobs
Removing dependencies on background services
AssetGraph
New Asset Pipeline system
AtmosphericScattering
Atmospheric Scattering for Unity
awesome-android-ui
A curated list of awesome Android UI/UX libraries
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree(BT), finite state machine(FSM) and hierarchical task network(HTN). Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.
FileHelpers
The FileHelpers are a free and easy to use .NET library to read/write data from fixed length or delimited records in files, strings or streams
kode80CloudsUnity3D
A realtime volumetric cloud rendering solution for Unity3D.
LearningOpenGLES2-Android
Learning OpenGL ES 2 in Java for Android
lunar-unity-console
Native mobile solution for Unity logger
MathForGameDevelopers
Sample code for my YouTube series.
Newtonsoft.Json
Json.NET is a popular high-performance JSON framework for .NET
OpenShadingLanguage
Advanced shading language for production GI renderers
Pilot
Pilot – mini game engine for games104
self-driving-car-sim
A self-driving car simulator built with Unity
UnityToolbag
Variety of Unity scripts and tools.