tac's starred repositories
FrameCapturer
export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
arnold-usd
Arnold components for USD
OpenShadingLanguage
Advanced shading language for production GI renderers
OpenImageIO
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
ray-tracing-gems
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
onedrive-sdk-python
OneDrive SDK for Python! https://dev.onedrive.com
Red9_StudioPack
Red9 StudioPack for Maya
HoudiniNiagara
Houdini Data Interface for UE4 Niagara
UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.9 Release