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Unity Editor Extension Controls Field of View (FoV) in Scene View
Demo
Wide angle
Telescopic (narrow angle)
One thing people repeatedly say is missing in Unity Editor's Scene View is that there is no way to control the Field of View (FoV).
With this extension, you will now be able to do this using the Unity Editor's private API.
Import this .unitypackage to your Unity project.
Import from the file by selecting "Assets > Import Package > Custom Package."
You will be able to do the following in Scene View after importing.
Keyboard/Mouse
Effect
Note
FoV
button in the toolbar of Scene View
Toggle FoV mode (auto / manual)
Ctrl + Alt + Wheel
Changes FoV
Ctrl + Alt + Shift + Wheel
Changes FoV (high speed)
Unavailable on Mac
Ctrl + Alt + O
Increases FoV (wide angle)
Ctrl + Alt + P
Reduces FoV (narrow angle/telescopic)
Ctrl + Alt + Shift + O
Increases FoV (high speed, wide angle)
Ctrl + Alt + Shift + P
Reduces FoV (high speed, narrow angle/telescopic)
You can also right click the FoV
button to use the following functionalities
Menu name
Effect
Note
FoV : Auto (Default behaviour)
Set FoV mode to "Auto"
"Auto" means Unity Editor's normal behaviour
FoV : Manual
Set FoV mode to "Manual"
Reset Follower Camera
Reset Follower Camera
Follower Camera submenu
You can select a camera which follows SceneView
If there're multiple Scene/GameView, you can set them independently
Changing and Saving Settings
Select "Edit" > "Scene View FoV Settings" in the Unity Editor menu to open the settings window.
Item
Meaning
FoV Speed
Changes FoV speed
FoV Shift Modifier Multiplier
Multiplies the modifier speed when pressing Shift
Min FoV
Minimizes FoV (angular unit)
Max FoV
Maximizes FoV (angular unit)
Save
Saves the settings
Restore Default Settings
Restores the default settings
Restore Saved Settings
Restores the saved settings
Close
Closes the window
This package needs Unity 2019 or greater. I've checked this package with Unity 2019.4, 2020.3, 2021.2 and 2022.1b.
Follower Camera mode is based on SyncCamera by @anchan828.
MIT