Martin Champagne's repositories
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Language:C++BSD-2-Clause000
bimg
Image library.
Language:C++BSD-2-Clause000
bx
Base library used across multiple projects
Language:C++BSD-2-Clause000
FlexibleReflection
Sample project for a small, flexible runtime reflection system using C++11
Language:C++MIT000
ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Language:C++MIT000
minetest
Minetest is an open source voxel game engine with easy modding and game creation
Language:C++NOASSERTION000
panda3d
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
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panda3d-thirdparty
Scripts to build the thirdparty packages for Panda3D
Language:CMake000
raytracer_experiment
My attempt to implement a simple ray tracer in python
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rttr
C++ Reflection Library
Language:C++MIT000
yaml-cpp
A YAML parser and emitter in C++
Language:C++MIT000