Mat's repositories
Unity-branching-dialogue
A basic branching dialogue system for Unity (wip)
Dead-Simple-Finite-State-Machine
A super accessible and beginner friendly FSM pattern implementation for AI prototyping in Unity using coroutines
Language:C#000
GameOfLife
John Conways 'Game of Life' in processing
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UnityDebug
A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
Language:C#MIT000