Patrick Sweeney's starred repositories

WickedEngine

3D engine with modern graphics

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flite

A small fast portable speech synthesis system

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sqlite-gui

Lightweight SQLite editor for Windows

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alpaca.cpp

Locally run an Instruction-Tuned Chat-Style LLM

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companies-hiring-remote-devs

List of companies hiring remote software developers.

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Quake

Quake GPL Source Release

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rust_minifb

Cross platfrom window and framebuffer crate for Rust

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olive.c

Simple 2D Graphics Library for C

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WGPU.NET

Cross-platform .NET bindings to wgpu-native.

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lapce

Lightning-fast and Powerful Code Editor written in Rust

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DynamicWaterDemo

A real-time dynamic water simulation with object interaction made entirely within the Godot Engine.

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microui

A tiny immediate-mode UI library

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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browser

The browser that fights for your privacy.

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Kinc

Modern low level game library and hardware abstraction.

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Nopipeline

A Monogame Content Pipeline enhancer.

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DeferredEngine

A deferred engine created with monogame

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sokol

minimal cross-platform standalone C headers

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Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

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qodot-plugin

(LEGACY) Quake .map support for Godot 3.x

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o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

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FocusEngine

Focus Game Engine. This is Stride/Xenko fast-tracked for Phr00t's Software games. Improvements over the original Focus on Vulkan support, PC platforms, VR, performance & ease. Cherry-picks commits from other forks as needed.

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Fyrox

3D and 2D game engine written in Rust

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ursina

A game engine powered by python and panda3d.

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glm

OpenGL Mathematics (GLM)

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wren

The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.

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3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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