Giters
swarm-game
/
swarm
Resource gathering + programming game
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Stargazers:
835
Watchers:
14
Issues:
748
Forks:
52
swarm-game/swarm Issues
Track rates of entity consumption/generation
Updated
3 months ago
Make sure all doctests run in CI
Closed
4 months ago
Comments count
2
Add "Login with GitHub" to swarmgame.net
Updated
4 months ago
Comments count
2
Build & serve unified Haddocks from website
Updated
4 months ago
Module guide
Updated
4 months ago
Comments count
1
Split `Swarm.Language.Syntax` into more modules
Updated
4 months ago
`unix` required on Windows
Updated
4 months ago
Comments count
7
Inconsistent Help menu
Updated
4 months ago
Comments count
1
`Grid` should have `NonEmpty` rows
Updated
4 months ago
Recommend `cabal` instead of `stack`
Closed
4 months ago
Comments count
2
Children of system robots do not bypass device requirements
Closed
5 months ago
Comments count
3
Pretty-printing that takes brick widget size into account
Updated
5 months ago
Comments count
1
Fix or deprecate `stack build`
Closed
10 months ago
Comments count
3
Whitelist biomes for growable entities
Closed
5 months ago
New devices and recipes
Updated
5 months ago
Grow map bounds to accommodate placed structures
Updated
5 months ago
Custom implementation of unification
Closed
5 months ago
Comments count
2
Entity consumption by commands
Closed
5 months ago
Comments count
2
Competitive play
Updated
5 months ago
Fatal error: Bad machine state in stepRobot: FApp of non-function
Closed
6 months ago
Comments count
2
Custom scenario-defined terrain types
Closed
7 months ago
Comments count
1
Add scrollbars to menus
Closed
7 months ago
Use cabal-fmt on swarm.cabal
Closed
7 months ago
Comments count
1
Robots and entities should take on underlying cell background unless overridden
Updated
7 months ago
Comments count
1
Display toplevel scenario description inside Goals dialog
Closed
7 months ago
Support jump-to-definition
Updated
7 months ago
Rewrite `addLocToTypeErr`
Updated
7 months ago
Parameterize achievements on validity for creative mode + system robots
Closed
8 months ago
Extract a sublibrary for map generation that is independent of game state
Closed
8 months ago
Improve module placement within scenario/engine sublibraries
Closed
8 months ago
Built robots all look like `Ω`
Closed
8 months ago
Comments count
1
Depend on only `vty-crossplatform`
Closed
8 months ago
Comments count
10
Special map palette entries for placing structures
Updated
8 months ago
Enforce scenario normalization in CI
Closed
8 months ago
"Portable" property is a misnomer
Closed
8 months ago
Statically verify that constant-valued text args to commands refer to valid entities
Updated
9 months ago
Binaries for arm
Updated
9 months ago
Comments count
2
Allow a cardinal direction string or 2D vector for "dir" fields of robots
Closed
9 months ago
[Umbrella] More structure recognition enhancements
Updated
9 months ago
Introduce 'pushable' entity property
Closed
9 months ago
Recognize structures with rotation
Closed
9 months ago
Built robots should inherit display properties from parent
Closed
10 months ago
Mutable cells
Updated
10 months ago
Robot inventory limits
Updated
10 months ago
Queryable tags for entities
Closed
10 months ago
Type parentheses dropped in markdown rendering
Updated
10 months ago
Comments count
2
Migrate to brick 2.0
Closed
10 months ago
Comments count
5
Add Windows build to CI
Updated
10 months ago
Analytical gradients of perlin noise
Updated
10 months ago
Comments count
2
Optimize structure composition
Updated
10 months ago
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