Andrei Suvorau's starred repositories
blender-wiggle-2
Rewrite of blender-wiggle with new features and physics
mayaImporterBVH
Importer script for BVH
ubisoft-laforge-animation-dataset
Ubisoft La Forge - Animation Dataset
hextile-demo
demonstrates hex-tiling
QDarkStyleSheet
A dark style sheet for QtWidgets application
graphics-developer-roadmap
roadmap to becoming a graphics developer
GraphicAlgorithm
:octopus: :octopus:图形学论文实现
LegitEngine
A rendergraph-based graphical framework for Vulkan
OpenGraphic
Graphic Engine & Game Engine lists
seamoptimizer
A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.
BehaviorTree.CPP
Behavior Trees Library in C++. Batteries included.
DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
raytracing.github.io
Main Web Site (Online Books)
RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
cuda_voxelizer
CUDA Voxelizer to convert polygon meshes into annotated voxel grids