Andrei Suvorau (suVrik)

suVrik

Geek Repo

Company:CD PROJEKT RED

Location:Warsaw, Poland

Home Page:https://www.suvrik.com/

Github PK Tool:Github PK Tool

Andrei Suvorau's starred repositories

blender-wiggle-2

Rewrite of blender-wiggle with new features and physics

Language:PythonLicense:GPL-3.0Stargazers:658Issues:0Issues:0

eely

C++ skeletal animation library

Language:C++License:MITStargazers:21Issues:0Issues:0

mimalloc

mimalloc is a compact general purpose allocator with excellent performance.

Language:CLicense:MITStargazers:9923Issues:0Issues:0

o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Language:C++License:NOASSERTIONStargazers:7612Issues:0Issues:0

mayaImporterBVH

Importer script for BVH

Language:PythonLicense:GPL-3.0Stargazers:68Issues:0Issues:0

ubisoft-laforge-animation-dataset

Ubisoft La Forge - Animation Dataset

Language:PythonLicense:NOASSERTIONStargazers:982Issues:0Issues:0

hextile-demo

demonstrates hex-tiling

Language:C++License:MITStargazers:957Issues:0Issues:0

slope

A tiny physics engine focused on rigid body simulation.

Language:C++License:MITStargazers:15Issues:0Issues:0

QDarkStyleSheet

A dark style sheet for QtWidgets application

Language:PythonLicense:NOASSERTIONStargazers:2784Issues:0Issues:0

graphics-developer-roadmap

roadmap to becoming a graphics developer

Stargazers:843Issues:0Issues:0

ltc_code

Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"

Language:PHPLicense:NOASSERTIONStargazers:403Issues:0Issues:0

The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Language:C++License:Apache-2.0Stargazers:4691Issues:0Issues:0

GraphicAlgorithm

:octopus: :octopus:图形学论文实现

Language:C++License:MITStargazers:1419Issues:0Issues:0

blender

Official mirror of Blender

Language:C++License:NOASSERTIONStargazers:12566Issues:0Issues:0

LegitEngine

A rendergraph-based graphical framework for Vulkan

Language:C++License:MITStargazers:636Issues:0Issues:0

OpenGraphic

Graphic Engine & Game Engine lists

Stargazers:1891Issues:0Issues:0

BakingLab

A D3D11 application for experimenting with Spherical Gaussian lightmaps

Language:C++License:MITStargazers:682Issues:0Issues:0

bc7enc

Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses

Language:C++License:NOASSERTIONStargazers:201Issues:0Issues:0

seamoptimizer

A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.

Language:CStargazers:234Issues:0Issues:0

BehaviorTree.CPP

Behavior Trees Library in C++. Batteries included.

Language:C++License:MITStargazers:2883Issues:0Issues:0

DirectXMath

DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

Language:C++License:MITStargazers:1523Issues:0Issues:0

Granite

My personal Vulkan renderer

Language:C++License:MITStargazers:1532Issues:0Issues:0

raytracing.github.io

Main Web Site (Online Books)

Language:HTMLLicense:CC0-1.0Stargazers:8592Issues:0Issues:0

RayTracingInVulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

Language:C++License:BSD-3-ClauseStargazers:1219Issues:0Issues:0

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Language:C++Stargazers:17644Issues:0Issues:0

tracy

Frame profiler

Language:C++License:NOASSERTIONStargazers:9017Issues:0Issues:0

taskflow

A General-purpose Task-parallel Programming System using Modern C++

Language:C++License:NOASSERTIONStargazers:9960Issues:0Issues:0

sokol

minimal cross-platform standalone C headers

Language:CLicense:ZlibStargazers:6734Issues:0Issues:0

cuda_voxelizer

CUDA Voxelizer to convert polygon meshes into annotated voxel grids

Language:C++License:MITStargazers:569Issues:0Issues:0

bvh

A modern C++ BVH construction and traversal library

Language:C++License:MITStargazers:894Issues:0Issues:0