Zipeng Dai's repositories
Awesome-Mobile-Crowdsensing
Research Resources on Human-Machine Collaborative Sensing by AI-Driven Unmanned Vehicles(边缘环境人机协同群智感知与决策关键技术研究)
BipedChallenge
人形机器人创新挑战赛 (BIT-LINC方案)
XV3DGS-AirSim
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model and Airsim Drones/Cars.
aerial_gym_simulator
Aerial Gym - IsaacGym Simulator for Aerial Robots
CloseAirCombat
An environment based on JSBSIM aimed at one-to-one close air combat.
drl-based-trajectory-tracking
DRL-based trajectory tracking.
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
IsaacGymEnvs
Isaac Gym Reinforcement Learning Environments (modified for AI4UAV)
pymarl-dzp
Fine-tuned MARL algorithms on SMAC (100% win rates on most scenarios)
superboySB.github.io
My personal homepage
trackintel
trackintel is a framework for spatio-temporal analysis of movement trajectory and mobility data.
VIRL
(ECCV 2024) Code for V-IRL: Grounding Virtual Intelligence in Real Life