suntabu's repositories
BoatAttack
Demo Project using the Universal RP from Unity3D
Brunetons-Ocean
Brunetons ocean in Unity
FancyTextRendering
Render markdown & clickable links with TextMeshPro in Unity.
PBDClothLearn
Cloth Simulation by Position Based Dynamics + Unity Job System
BinarySerializer
A declarative serialization framework for controlling formatting of data at the byte and bit level using field bindings, converters, and code.
Clipper2
Polygon Clipping and Offsetting - C++, C# and Delphi
CrazyCar
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis;后台为Vue + Element;游戏端采用QFramework框架,支持KCP和WebSocket网络(商用级)
ETFramework
ET Extension Framework
how-todo-marching-cubes
Haven't made a video in a while. That's because this marching cubes algorithm took me awhile to unravel. Most of the work was in the 256 cube configurations and the isofaces it takes to build them. I figured them all out myself (even though there were probably daat available on internet somewhere). Oh well, learn the hard way, and I'll never forget. In this video I'll go over how the marching cube algorithm works, how to use it, how to figure out the cube configurations. You'll see it animated in action. There is a cube configurator scene that helps you see what each cube configuration looks like. the MarchingCube.cs file is reusable so you don't have to write it everytime you start a new game project.
LearnUnityShader
记录学习Unity Shader过程中实现过的一些Demo。
lede
Lean's LEDE source
LxgwWenKai
An open-source Chinese font derived from Fontworks' Klee One. 一款开源中文字体,基于 FONTWORKS 出品字体 Klee One 衍生。
MobileModels
手机品牌型号汇总 | Mobile Models | This repository is licensed under CC BY-NC-SA 4.0
NoiseGenerators
A collection of compute shaders to generate different types of noise textures
openwrt
This repository is a mirror of https://git.openwrt.org/openwrt/openwrt.git It is for reference only and is not active for check-ins. We will continue to accept Pull Requests here. They will be merged via staging trees then into openwrt.git.
OpenWrt_x86-r2s-r4s-r5s-N1
一分钟在线定制编译 X86/64, NanoPi R2S R4S R5S R6S, 斐讯 Phicomm N1 K2P, 树莓派 Raspberry Pi, 香橙派 Orange Pi, 红米AX6, 小米AX3600, 小米AX9000, 红米AX6S 小米AX3200, 红米AC2100, 华硕ASUS, 网件NETGEAR 等主流软硬路由
SPCRJointDynamics
布風骨物理エンジン
TimelessEmulator
A Path of Exile Timeless Jewel emulator.
UABEA
c# uabe for newer versions of unity
Unity-Gpu-Skinning-Tool
Base on Unity 2018.4.6f1, UnityGpuSkinningTool can export bone matrix texture or vertices texture with RGBA32 format without losing precision.It also provides gpu skinning shader and supports unity built-in gpu instance.
UnityFx.Outline
Screen-space outlines for Unity3d.
UnityGameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
UnityGUIChartEditor
A Unity Editor utility that allows to draw custom charts inside the Inspector.