sunrise1028's repositories
BotW-ToonShader
A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph
GASDocumentation
My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.
BotW-SBFRES-to-FBX
⚔ A repo which employs a number of useful libraries I found across the net along with some custom-written Python and MAXScript to facilitate batch export of Nintendo SBFRES compressed files to FBX files (for use in Unity, for instance). DISCLAIMER: I do not condone the unauthorized replication of files provided by employing this script!
CasualBloom
Bloom Effect in Unity Build-in pipeline
com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
FakeSimCity
A Unity Game like SimCity for mobile
FrameCapturer
export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Houdini-NvFlex
simple integration of Nvidia Flex technology into SideFX Houdini
Mesh-Cloud-Rendering
Reimplement Sea of Thieves's Cloud in Unity
metahuman_rig_transfer
A series of python scripts to modify the metahuman rig into a new one for Maya.
PreIntegrated-Skin
Pre-Integrated Skin with curve approximate and LUT
SEGI
A fully-dynamic voxel-based global illumination system for Unity
Smash-Forge
Open Source Editor of Smash 4 Filetypes
SRP
A customized forward+ render pipeline for Unity
superfastblur
(Super) Fast Gaussian Blur C# Implementation
tabtoy
跨平台的高性能便捷电子表格导出器
texture-synthesis
🎨 Example-based texture synthesis written in Rust 🦀
texture-synthesis-houdini
🎨 Houdini / PDG Plugin for Embark Studios' Example-based texture synthesis
three.js
JavaScript 3D library.
unity-raymarcher
Real-time ray marching shaders in Unity
UnityMathReference
Math reference for games and more. All visualized in Unity3D.
UnityRayMarching
Unity Raymarching Examples
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
ViveTrackerExample
Use the Vive tracker without a headset.
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库