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Dream Premier League (DPL) Project

Cricket

Project Description

A thrilling match of DPL is underway, with Team Aravali posting a formidable score of 195 for 7 in 20 overs. Team Shivalik, the opponent, has engaged a Data Scientist (that's you!) to analyze the situation and devise a strategy for victory.

Problems Solved

Problem 1

  • Team Shivalik has stored the runs made by Team Aravali players in a dictionary.

Problem 2

  • Corrected a data entry error where Rohit's runs were mistakenly recorded as 0.

Problem 3

  • Identified the second-highest run scorer in Team Aravali.

Problem 4

  • Explored and extracted unique runs made by Team Aravali players.

Problem 5

  • Managed Team Shivalik's player lineup by creating collections for fixed and mutable players.

Problem 6

  • Explored the flexibility of changing fixed and mutable players in Team Shivalik.

Problem 7

  • Calculated the run rate required for Team Shivalik to secure a victory within 20 overs.

Problem 8

  • Decoded a secret message and identified the positions of "no balls" as part of an investigation into match fixing.

Problem 9

  • Automated the decision-making process for the 4th batting position in Team Shivalik based on specific run criteria.

Celebration of the Project

Hurray! The match was won, and the guilty players involved in match-fixing have been brought to justice. As the Data Scientist of Team Shivalik, you played a crucial role in securing the victory. You should be proud of your contributions!

This project was a valuable part of the data science curriculum and marks an exciting start to your journey in data science and analytics.


Note: This project is purely fictional and created for educational purposes.

For details on how each problem was solved, you can explore the code and documentation in this repository.

Happy coding!

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