sunfei / com.unity.formats.fbx

FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max

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FbxExporters

Copyright (c) 2021 Unity Technologies. All rights reserved.

See LICENSE.md file in the project root for full license information.

Requirements

Packaging

Get the source the first time:

# clone the source
git clone https://github.com/Unity-Technologies/com.unity.formats.fbx.git
cd com.unity.formats.fbx

Build the package.

On Windows

build.cmd

On Mac/Linux

./build.sh

The package will be built in-place in com.unity.formats.fbx.

Testing

Open TestProjects/FbxTests in Unity 2018.2+ and run using the Test Runner.

Reporting Bugs

Please create a minimal project that reproduces the bug and use the Unity Bug Report (built in to the Unity Editor).

About

FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max

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Language:C# 96.8%Language:MAXScript 2.4%Language:Python 0.4%Language:CMake 0.3%Language:Shell 0.0%Language:Batchfile 0.0%