I created this as a study plan of topics for becoming an engineer in the Cloud Age.
Happy Codingd
Cloud computing is the on-demand delivery of IT resources and applications via the Internet with pay-as-you-go pricing. Whether you run applications that share photos to millions of mobile users or deliver services that support the critical operations of your business, the cloud provides rapid access to flexible and low-cost IT resources. With cloud computing, you don’t need to make large up-front investments in hardware and spend a lot of time managing that hardware. Instead, you can provision exactly the right type and size of computing resources you need to power your newest bright idea or operate your IT department. With cloud computing, you can access as many resources as you need, almost instantly, and only pay for what you use.
In its simplest form, cloud computing provides an easy way to access servers, storage, databases, and a broad set of application services over the Internet. Cloud computing providers such as AWS own and maintain the network-connected hardware required for these application services, while you provision and use what you need for your workloads.
This is a study plan for going from a new grad to an engineer working on Cloud.
This is meant for software engineers or those switching from software/web development to a Cloud Engineer (where a wide range of computer science knowledge is required). If you have many years of experience and are claiming many years of software engineering experience, expect a harder requirement.
If you have many years of software/web development experience, note that large software companies like Google, Amazon, Facebook and Microsoft view software engineering as different from software/web development, and they require computer science knowledge.
If you want to be a Cloud Engineer, study more from the optional list (networking, security).
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
- Cloud University
- What is it?
- Table of Contents
- Reference
- Why use it?
- How to use it
- Don't feel you aren't smart enough
- About Video Resources
- Interview Process & General Interview Prep
- Pick One Language for the Interview
- Book List
- Before you Get Started
- What you won't see covered
- The Daily Plan
- Prerequisite Knowledge
- Coding/OO
- Algorithms
- Data Structures
- More Knowledge
- Trees
- Sorting
- Graphs
- Even More Knowledge
- System Design, Scalability, Data Handling
- Final Review
- Coding Question Practice
- Coding exercises/challenges
- Operating Systems
- Unix/Linux Internals
- Web Technologies
- Networking
- Database
- Non-Tech Skills
- Once you're closer to the interview
- Your Resume
- Be thinking of for when the interview comes
- Have questions for the interviewer
- Once You've Got The Job
- Additional Books
- Additional Learning
- Additional Detail on Some Subjects
- Video Series
- Computer Science Courses
- Introduction
- Community
- Version Control
- Automation
- Distributed Systems
- Production Web App
- CI/CD
- Infrastructure as Code
- Kubernetes
- Ansible
- Containers
- Web Servers
- [Cloud]
- [Data]
- Troubleshooting
- Post-Mortem
- Blogs
- DevOps | SRE Roadmap
- Questions to ask
- Reference
- Successful software engineers are smart, but many have an insecurity that they aren't smart enough.
- The myth of the Genius Programmer
- It's Dangerous to Go Alone: Battling the Invisible Monsters in Tech
- Believe you can change
-
Cracking The Coding Interview Set 1:
-
How to Get a Job at the Big 4:
-
Prep Course:
- Software Engineer Interview Unleashed (paid course):
- Learn how to make yourself ready for software engineer interviews from a former Google interviewer.
- Python for Data Structures, Algorithms, and Interviews! (paid course):
- A Python centric interview prep course which covers data structures, algorithms, mock interviews and much more.
- Software Engineer Interview Unleashed (paid course):
You can use a language you are comfortable in to do the coding part of the interview, but for large companies, these are solid choices:
- C++
- Java
- Python
You could also use these, but read around first. There may be caveats:
- JavaScript
- Ruby
You need to be very comfortable in the language and be knowledgeable.
Read more about choices:
- http://www.byte-by-byte.com/choose-the-right-language-for-your-coding-interview/
- http://blog.codingforinterviews.com/best-programming-language-jobs/
You'll see some C, C++, and Python learning included below, because I'm learning. There are a few books involved, see the bottom.
This is a shorter list than what I used. This is abbreviated to save you time.
- Programming Interviews Exposed: Secrets to Landing Your Next Job, 2nd Edition
- answers in C++ and Java
- this is a good warm-up for Cracking the Coding Interview
- not too difficult, most problems may be easier than what you'll see in an interview (from what I've read)
- Cracking the Coding Interview, 6th Edition
- answers in Java
If you have tons of extra time:
- Elements of Programming Interviews (C++ version)
- Elements of Programming Interviews (Java version)
If short on time:
- Write Great Code: Volume 1: Understanding the Machine
- The book was published in 2004, and is somewhat outdated, but it's a terrific resource for understanding a computer in brief.
- The author invented HLA, so take mentions and examples in HLA with a grain of salt. Not widely used, but decent examples of what assembly looks like.
- These chapters are worth the read to give you a nice foundation:
- Chapter 2 - Numeric Representation
- Chapter 3 - Binary Arithmetic and Bit Operations
- Chapter 4 - Floating-Point Representation
- Chapter 5 - Character Representation
- Chapter 6 - Memory Organization and Access
- Chapter 7 - Composite Data Types and Memory Objects
- Chapter 9 - CPU Architecture
- Chapter 10 - Instruction Set Architecture
- Chapter 11 - Memory Architecture and Organization
If you have more time (I want this book):
- Computer Architecture, Fifth Edition: A Quantitative Approach
- For a richer, more up-to-date (2011), but longer treatment
You need to choose a language for the interview (see above). Here are my recommendations by language. I don't have resources for all languages. I welcome additions.
If you read though one of these, you should have all the data structures and algorithms knowledge you'll need to start doing coding problems. You can skip all the video lectures in this project, unless you'd like a review.
Additional language-specific resources here.
I haven't read these two, but they are highly rated and written by Sedgewick. He's awesome.
- Algorithms in C++, Parts 1-4: Fundamentals, Data Structure, Sorting, Searching
- Algorithms in C++ Part 5: Graph Algorithms
If you have a better recommendation for C++, please let me know. Looking for a comprehensive resource.
- Data Structures and Algorithms in Python
- by Goodrich, Tamassia, Goldwasser
- I loved this book. It covered everything and more.
- Pythonic code
- my glowing book report: https://startupnextdoor.com/book-report-data-structures-and-algorithms-in-python/
Some people recommend these, but I think it's going overboard, unless you have many years of software engineering experience and expect a much harder interview:
-
Algorithm Design Manual (Skiena)
- As a review and problem recognition
- The algorithm catalog portion is well beyond the scope of difficulty you'll get in an interview.
- This book has 2 parts:
- class textbook on data structures and algorithms
- pros:
- is a good review as any algorithms textbook would be
- nice stories from his experiences solving problems in industry and academia
- code examples in C
- cons:
- can be as dense or impenetrable as CLRS, and in some cases, CLRS may be a better alternative for some subjects
- chapters 7, 8, 9 can be painful to try to follow, as some items are not explained well or require more brain than I have
- don't get me wrong: I like Skiena, his teaching style, and mannerisms, but I may not be Stony Brook material.
- pros:
- algorithm catalog:
- this is the real reason you buy this book.
- about to get to this part. Will update here once I've made my way through it.
- class textbook on data structures and algorithms
- Can rent it on kindle
- Answers:
- Errata
-
- Important: Reading this book will only have limited value. This book is a great review of algorithms and data structures, but won't teach you how to write good code. You have to be able to code a decent solution efficiently.
- aka CLR, sometimes CLRS, because Stein was late to the game
-
- The first couple of chapters present clever solutions to programming problems (some very old using data tape) but that is just an intro. This a guidebook on program design and architecture, much like Code Complete, but much shorter.
-
"Algorithms and Programming: Problems and Solutions" by Shen- A fine book, but after working through problems on several pages I got frustrated with the Pascal, do while loops, 1-indexed arrays, and unclear post-condition satisfaction results.
- Would rather spend time on coding problems from another book or online coding problems.
This list grew over many months, and yes, it kind of got out of hand.
Here are some mistakes I made so you'll have a better experience.
I watched hours of videos and took copious notes, and months later there was much I didn't remember. I spent 3 days going through my notes and making flashcards so I could review.
Read please so you won't make my mistakes:
Retaining Computer Science Knowledge
To solve the problem, I made a little flashcards site where I could add flashcards of 2 types: general and code. Each card has different formatting.
I made a mobile-first website so I could review on my phone and tablet, wherever I am.
Make your own for free:
- Flashcards site repo
- My flash cards database (old - 1200 cards):
- My flash cards database (new - 1800 cards):
Keep in mind I went overboard and have cards covering everything from assembly language and Python trivia to machine learning and statistics. It's way too much for what's required.
Note on flashcards: The first time you recognize you know the answer, don't mark it as known. You have to see the same card and answer it several times correctly before you really know it. Repetition will put that knowledge deeper in your brain.
An alternative to using my flashcard site is Anki, which has been recommended to me numerous times. It uses a repetition system to help you remember. It's user-friendly, available on all platforms and has a cloud sync system. It costs $25 on iOS but is free on other platforms.
My flashcard database in Anki format: https://ankiweb.net/shared/info/25173560 (thanks @xiewenya)
I keep a set of cheat sheets on ASCII, OSI stack, Big-O notations, and more. I study them when I have some spare time.
Take a break from programming problems for a half hour and go through your flashcards.
There are a lot of distractions that can take up valuable time. Focus and concentration are hard.
These are prevalent technologies but not part of this study plan:
- SQL
- Javascript
- HTML, CSS, and other front-end technologies
Some subjects take one day, and some will take multiple days. Some are just learning with nothing to implement.
Each day I take one subject from the list below, watch videos about that subject, and write an implementation in:
- C - using structs and functions that take a struct * and something else as args.
- C++ - without using built-in types
- C++ - using built-in types, like STL's std::list for a linked list
- Python - using built-in types (to keep practicing Python)
- and write tests to ensure I'm doing it right, sometimes just using simple assert() statements
- You may do Java or something else, this is just my thing.
You don't need all these. You need only one language for the interview.
Why code in all of these?
- Practice, practice, practice, until I'm sick of it, and can do it with no problem (some have many edge cases and bookkeeping details to remember)
- Work within the raw constraints (allocating/freeing memory without help of garbage collection (except Python))
- Make use of built-in types so I have experience using the built-in tools for real-world use (not going to write my own linked list implementation in production)
I may not have time to do all of these for every subject, but I'll try.
You can see my code here:
You don't need to memorize the guts of every algorithm.
Write code on a whiteboard or paper, not a computer. Test with some sample inputs. Then test it out on a computer.
-
Learn C
- C is everywhere. You'll see examples in books, lectures, videos, everywhere while you're studying.
- C Programming Language, Vol 2
- This is a short book, but it will give you a great handle on the C language and if you practice it a little you'll quickly get proficient. Understanding C helps you understand how programs and memory work.
- answers to questions
-
How computers process a program:
- Be prepared to write around 20-30 lines of code in your strongest language.
- You will be expected to design APIs, and use appropriate Object-Oriented Design and Programming.
- Be sure to think about how to test your code, as well as come up with corner cases and edge cases.
- Note that we focus on conceptual understanding, not memorization.
- Our most successful candidates have spent time writing actual code using interview preparation websites like HackerRank, leet code, firecode.io or " mycodeschool".
- Sample Question: Given a single page of a book, find the longest word on that page.
-
Approach the problem from both bottom-up and top-down algorithms.
-
Know Big-O notations (e.g. run time).
-
Algorithms that are used to solve Google problems include sorting (plus searching and binary search), greediness, dynamic programming/memorization, divide-and-conquer, recursion or algorithms linked to a specific data structure.
nothing to implement
-
Big O Notation (and Omega and Theta) - best mathematical explanation (video)
-
Skiena:
-
TopCoder (includes recurrence relations and master theorem):
-
If some of the lectures are too mathy, you can jump down to the bottom and watch the discrete mathematics videos to get the background knowledge.
You should study up on as many data structures as possible. Data structures most frequently used are arrays, linked lists, stacks, queues, hashsets, hashmaps, hash tables, dictionaries, trees and binary trees. You should know the data structure inside out, and what algorithms tend to go along with each data structure.
-
- Implement an automatically resizing vector.
- Description:
- Implement a vector (mutable array with automatic resizing):
- Practice coding using arrays and pointers, and pointer math to jump to an index instead of using indexing.
- new raw data array with allocated memory
- can allocate int array under the hood, just not use its features
- start with 16, or if starting number is greater, use power of 2 - 16, 32, 64, 128
- size() - number of items
- capacity() - number of items it can hold
- is_empty()
- at(index) - returns item at given index, blows up if index out of bounds
- push(item)
- insert(index, item) - inserts item at index, shifts that index's value and trailing elements to the right
- prepend(item) - can use insert above at index 0
- pop() - remove from end, return value
- delete(index) - delete item at index, shifting all trailing elements left
- remove(item) - looks for value and removes index holding it (even if in multiple places)
- find(item) - looks for value and returns first index with that value, -1 if not found
- resize(new_capacity) // private function
- when you reach capacity, resize to double the size
- when popping an item, if size is 1/4 of capacity, resize to half
- Time
- O(1) to add/remove at end (amortized for allocations for more space), index, or update
- O(n) to insert/remove elsewhere
- Space
- contiguous in memory, so proximity helps performance
- space needed = (array capacity, which is >= n) * size of item, but even if 2n, still O(n)
-
- Description:
- C Code (video) - not the whole video, just portions about Node struct and memory allocation.
- Linked List vs Arrays:
- why you should avoid linked lists (video)
- Gotcha: you need pointer to pointer knowledge: (for when you pass a pointer to a function that may change the address where that pointer points) This page is just to get a grasp on ptr to ptr. I don't recommend this list traversal style. Readability and maintainability suffer due to cleverness.
- implement (I did with tail pointer & without):
- size() - returns number of data elements in list
- empty() - bool returns true if empty
- value_at(index) - returns the value of the nth item (starting at 0 for first)
- push_front(value) - adds an item to the front of the list
- pop_front() - remove front item and return its value
- push_back(value) - adds an item at the end
- pop_back() - removes end item and returns its value
- front() - get value of front item
- back() - get value of end item
- insert(index, value) - insert value at index, so current item at that index is pointed to by new item at index
- erase(index) - removes node at given index
- value_n_from_end(n) - returns the value of the node at nth position from the end of the list
- reverse() - reverses the list
- remove_value(value) - removes the first item in the list with this value
- Doubly-linked List
- Description (video)
- No need to implement
-
- Stacks (video)
- Using Stacks Last-In First-Out (video)
- Will not implement. Implementing with array is trivial.
-
- Using Queues First-In First-Out(video)
- Queue (video)
- Circular buffer/FIFO
- Priority Queues (video)
- Implement using linked-list, with tail pointer:
- enqueue(value) - adds value at position at tail
- dequeue() - returns value and removes least recently added element (front)
- empty()
- Implement using fixed-sized array:
- enqueue(value) - adds item at end of available storage
- dequeue() - returns value and removes least recently added element
- empty()
- full()
- Cost:
- a bad implementation using linked list where you enqueue at head and dequeue at tail would be O(n) because you'd need the next to last element, causing a full traversal each dequeue
- enqueue: O(1) (amortized, linked list and array [probing])
- dequeue: O(1) (linked list and array)
- empty: O(1) (linked list and array)
-
-
Videos:
-
Online Courses:
-
implement with array using linear probing
- hash(k, m) - m is size of hash table
- add(key, value) - if key already exists, update value
- exists(key)
- get(key)
- remove(key)
-
-
- Bits cheat sheet - you should know many of the powers of 2 from (2^1 to 2^16 and 2^32)
- Get a really good understanding of manipulating bits with: &, |, ^, ~, >>, <<
- 2s and 1s complement
- count set bits
- round to next power of 2:
- swap values:
- absolute value:
-
- Series: Core Trees (video)
- Series: Trees (video)
- basic tree construction
- traversal
- manipulation algorithms
- BFS (breadth-first search)
- MIT (video)
- level order (BFS, using queue) time complexity: O(n) space complexity: best: O(1), worst: O(n/2)=O(n)
- DFS (depth-first search)
- MIT (video)
- notes: time complexity: O(n) space complexity: best: O(log n) - avg. height of tree worst: O(n)
- inorder (DFS: left, self, right)
- postorder (DFS: left, right, self)
- preorder (DFS: self, left, right)
-
- Binary Search Tree Review (video)
- Series (video)
- starts with symbol table and goes through BST applications
- Introduction (video)
- MIT (video)
- C/C++:
- Binary search tree - Implementation in C/C++ (video)
- BST implementation - memory allocation in stack and heap (video)
- Find min and max element in a binary search tree (video)
- Find height of a binary tree (video)
- Binary tree traversal - breadth-first and depth-first strategies (video)
- Binary tree: Level Order Traversal (video)
- Binary tree traversal: Preorder, Inorder, Postorder (video)
- Check if a binary tree is binary search tree or not (video)
- Delete a node from Binary Search Tree (video)
- Inorder Successor in a binary search tree (video)
- Implement:
- insert // insert value into tree
- get_node_count // get count of values stored
- print_values // prints the values in the tree, from min to max
- delete_tree
- is_in_tree // returns true if given value exists in the tree
- get_height // returns the height in nodes (single node's height is 1)
- get_min // returns the minimum value stored in the tree
- get_max // returns the maximum value stored in the tree
- is_binary_search_tree
- delete_value
- get_successor // returns next-highest value in tree after given value, -1 if none
-
- visualized as a tree, but is usually linear in storage (array, linked list)
- Heap
- Introduction (video)
- Naive Implementations (video)
- Binary Trees (video)
- Tree Height Remark (video)
- Basic Operations (video)
- Complete Binary Trees (video)
- Pseudocode (video)
- Heap Sort - jumps to start (video)
- Heap Sort (video)
- Building a heap (video)
- MIT: Heaps and Heap Sort (video)
- CS 61B Lecture 24: Priority Queues (video)
- Linear Time BuildHeap (max-heap)
- Implement a max-heap:
- insert
- sift_up - needed for insert
- get_max - returns the max item, without removing it
- get_size() - return number of elements stored
- is_empty() - returns true if heap contains no elements
- extract_max - returns the max item, removing it
- sift_down - needed for extract_max
- remove(i) - removes item at index x
- heapify - create a heap from an array of elements, needed for heap_sort
- heap_sort() - take an unsorted array and turn it into a sorted array in-place using a max heap
- note: using a min heap instead would save operations, but double the space needed (cannot do in-place).
-
Notes:
- Implement sorts & know best case/worst case, average complexity of each:
- no bubble sort - it's terrible - O(n^2), except when n <= 16
- stability in sorting algorithms ("Is Quicksort stable?")
- Which algorithms can be used on linked lists? Which on arrays? Which on both?
- I wouldn't recommend sorting a linked list, but merge sort is doable.
- Merge Sort For Linked List
- Implement sorts & know best case/worst case, average complexity of each:
-
For heapsort, see Heap data structure above. Heap sort is great, but not stable.
-
UC Berkeley:
-
Merge sort code:
-
Quick sort code:
-
Implement:
- Mergesort: O(n log n) average and worst case
- Quicksort O(n log n) average case
- Selection sort and insertion sort are both O(n^2) average and worst case
- For heapsort, see Heap data structure above.
-
Not required, but I recommended them:
As a summary, here is a visual representation of 15 sorting algorithms. If you need more detail on this subject, see "Sorting" section in Additional Detail on Some Subjects
Graphs can be used to represent many problems in computer science, so this section is long, like trees and sorting were.
-
Notes:
- There are 4 basic ways to represent a graph in memory:
- objects and pointers
- adjacency matrix
- adjacency list
- adjacency map
- Familiarize yourself with each representation and its pros & cons
- BFS and DFS - know their computational complexity, their tradeoffs, and how to implement them in real code
- When asked a question, look for a graph-based solution first, then move on if none.
- There are 4 basic ways to represent a graph in memory:
-
Skiena Lectures - great intro:
- CSE373 2012 - Lecture 11 - Graph Data Structures (video)
- CSE373 2012 - Lecture 12 - Breadth-First Search (video)
- CSE373 2012 - Lecture 13 - Graph Algorithms (video)
- CSE373 2012 - Lecture 14 - Graph Algorithms (con't) (video)
- CSE373 2012 - Lecture 15 - Graph Algorithms (con't 2) (video)
- CSE373 2012 - Lecture 16 - Graph Algorithms (con't 3) (video)
-
Graphs (review and more):
- 6.006 Single-Source Shortest Paths Problem (video)
- 6.006 Dijkstra (video)
- 6.006 Bellman-Ford (video)
- 6.006 Speeding Up Dijkstra (video)
- Aduni: Graph Algorithms I - Topological Sorting, Minimum Spanning Trees, Prim's Algorithm - Lecture 6 (video)
- Aduni: Graph Algorithms II - DFS, BFS, Kruskal's Algorithm, Union Find Data Structure - Lecture 7 (video)
- Aduni: Graph Algorithms III: Shortest Path - Lecture 8 (video)
- Aduni: Graph Alg. IV: Intro to geometric algorithms - Lecture 9 (video)
-
CS 61B 2014 (starting at 58:09) (video) - CS 61B 2014: Weighted graphs (video)
- Greedy Algorithms: Minimum Spanning Tree (video)
- Strongly Connected Components Kosaraju's Algorithm Graph Algorithm (video)
-
Full Coursera Course:
-
I'll implement:
- DFS with adjacency list (recursive)
- DFS with adjacency list (iterative with stack)
- DFS with adjacency matrix (recursive)
- DFS with adjacency matrix (iterative with stack)
- BFS with adjacency list
- BFS with adjacency matrix
- single-source shortest path (Dijkstra)
- minimum spanning tree
- DFS-based algorithms (see Aduni videos above):
- check for cycle (needed for topological sort, since we'll check for cycle before starting)
- topological sort
- count connected components in a graph
- list strongly connected components
- check for bipartite graph
You'll get more graph practice in Skiena's book (see Books section below) and the interview books
-
- Stanford lectures on recursion & backtracking:
- when it is appropriate to use it
- how is tail recursion better than not?
-
- This subject can be pretty difficult, as each DP soluble problem must be defined as a recursion relation, and coming up with it can be tricky.
- I suggest looking at many examples of DP problems until you have a solid understanding of the pattern involved.
- Videos:
- the Skiena videos can be hard to follow since he sometimes uses the whiteboard, which is too small to see
- Skiena: CSE373 2012 - Lecture 19 - Introduction to Dynamic Programming (video)
- Skiena: CSE373 2012 - Lecture 20 - Edit Distance (video)
- Skiena: CSE373 2012 - Lecture 21 - Dynamic Programming Examples (video)
- Skiena: CSE373 2012 - Lecture 22 - Applications of Dynamic Programming (video)
- Simonson: Dynamic Programming 0 (starts at 59:18) (video)
- Simonson: Dynamic Programming I - Lecture 11 (video)
- Simonson: Dynamic programming II - Lecture 12 (video)
- List of individual DP problems (each is short): Dynamic Programming (video)
- Yale Lecture notes:
- Coursera:
-
- Optional: UML 2.0 Series (video)
- Object-Oriented Software Engineering: Software Dev Using UML and Java (21 videos):
- Can skip this if you have a great grasp of OO and OO design practices.
- OOSE: Software Dev Using UML and Java
- SOLID OOP Principles:
- Bob Martin SOLID Principles of Object Oriented and Agile Design (video)
- SOLID Principles (video)
- S - Single Responsibility Principle | Single responsibility to each Object
- O - Open/Closed Principal | On production level Objects are ready for extension but not for modification
- L - Liskov Substitution Principal | Base Class and Derived class follow ‘IS A’ principal
- I - Interface segregation principle | clients should not be forced to implement interfaces they don't use
- D -Dependency Inversion principle | Reduce the dependency In composition of objects.
-
- Quick UML review (video)
- Learn these patterns:
- strategy
- singleton
- adapter
- prototype
- decorator
- visitor
- factory, abstract factory
- facade
- observer
- proxy
- delegate
- command
- state
- memento
- iterator
- composite
- flyweight
- Chapter 6 (Part 1) - Patterns (video)
- Chapter 6 (Part 2) - Abstraction-Occurrence, General Hierarchy, Player-Role, Singleton, Observer, Delegation (video)
- Chapter 6 (Part 3) - Adapter, Facade, Immutable, Read-Only Interface, Proxy (video)
- Series of videos (27 videos)
- Head First Design Patterns
- I know the canonical book is "Design Patterns: Elements of Reusable Object-Oriented Software", but Head First is great for beginners to OO.
- Handy reference: 101 Design Patterns & Tips for Developers
- Design patterns for humans
-
- Math Skills: How to find Factorial, Permutation and Combination (Choose) (video)
- Make School: Probability (video)
- Make School: More Probability and Markov Chains (video)
- Khan Academy:
- Course layout:
- Just the videos - 41 (each are simple and each are short):
-
- Know about the most famous classes of NP-complete problems, such as traveling salesman and the knapsack problem, and be able to recognize them when an interviewer asks you them in disguise.
- Know what NP-complete means.
- Computational Complexity (video)
- Simonson:
- Skiena:
- Complexity: P, NP, NP-completeness, Reductions (video)
- Complexity: Approximation Algorithms (video)
- Complexity: Fixed-Parameter Algorithms (video)
- Peter Norvig discusses near-optimal solutions to traveling salesman problem:
- Pages 1048 - 1140 in CLRS if you have it.
-
-
Reading all from end to end with full comprehension will likely take more time than you have. I recommend being selective on papers and their sections.
-
- replaced by Colossus in 2012
-
2004: MapReduce: Simplified Data Processing on Large Clusters
- mostly replaced by Cloud Dataflow?
-
2006: Bigtable: A Distributed Storage System for Structured Data
-
2006: The Chubby Lock Service for Loosely-Coupled Distributed Systems
- The Dynamo paper kicked off the NoSQL revolution
-
2010: Dapper, a Large-Scale Distributed Systems Tracing Infrastructure
-
- paper not available
-
2012: AddressSanitizer: A Fast Address Sanity Checker:
-
2013: Spanner: Google’s Globally-Distributed Database:
-
2014: Machine Learning: The High-Interest Credit Card of Technical Debt
-
2015: High-Availability at Massive Scale: Building Google’s Data Infrastructure for Ads
-
2015: TensorFlow: Large-Scale Machine Learning on Heterogeneous Distributed Systems
-
-
- To cover:
- how unit testing works
- what are mock objects
- what is integration testing
- what is dependency injection
- Agile Software Testing with James Bach (video)
- Open Lecture by James Bach on Software Testing (video)
- Steve Freeman - Test-Driven Development (that’s not what we meant) (video)
- TDD is dead. Long live testing.
- Is TDD dead? (video)
- Video series (152 videos) - not all are needed (video)
- Test-Driven Web Development with Python
- Dependency injection:
- How to write tests
- To cover:
-
- in an OS, how it works
- can be gleaned from Operating System videos
-
- understand what lies beneath the programming APIs you use
- can you implement them?
-
- Sedgewick - Suffix Arrays (video)
- Sedgewick - Substring Search (videos)
- Search pattern in text (video)
If you need more detail on this subject, see "String Matching" section in Additional Detail on Some Subjects
-
- Note there are different kinds of tries. Some have prefixes, some don't, and some use string instead of bits to track the path.
- I read through code, but will not implement.
- Sedgewick - Tries (3 videos)
- Notes on Data Structures and Programming Techniques
- Short course videos:
- The Trie: A Neglected Data Structure
- TopCoder - Using Tries
- Stanford Lecture (real world use case) (video)
- MIT, Advanced Data Structures, Strings (can get pretty obscure about halfway through)
-
- Big And Little Endian
- Big Endian Vs Little Endian (video)
- Big And Little Endian Inside/Out (video)
- Very technical talk for kernel devs. Don't worry if most is over your head.
- The first half is enough.
- You can expect system design questions if you have 4+ years of experience.
- Scalability and System Design are very large topics with many topics and resources, since there is a lot to consider when designing a software/hardware system that can scale. Expect to spend quite a bit of time on this.
- Considerations:
- scalability
- Distill large data sets to single values
- Transform one data set to another
- Handling obscenely large amounts of data
- system design
- features sets
- interfaces
- class hierarchies
- designing a system under certain constraints
- simplicity and robustness
- tradeoffs
- performance analysis and optimization
- scalability
- START HERE: The System Design Primer
- System Design from HiredInTech
- How Do I Prepare To Answer Design Questions In A Technical Inverview?
- 8 Things You Need to Know Before a System Design Interview
- Algorithm design
- System Design Interview - There are a lot of resources in this one. Look through the articles and examples. I put some of them below.
- How to ace a systems design interview
- Numbers Everyone Should Know
- How long does it take to make a context switch?
- Transactions Across Datacenters (video)
- A plain English introduction to CAP Theorem
- Paxos Consensus algorithm:
- Consistent Hashing
- Scalability:
-
Short series:
-
Jeff Dean - Building Software Systems At Google and Lessons Learned (video)
-
Scaling mobile games to a global audience using App Engine and Cloud Datastore (video)
-
How Google Does Planet-Scale Engineering for Planet-Scale Infra (video)
-
Scale at Facebook (2012), "Building for a Billion Users" (video)
-
Engineering for the Long Game - Astrid Atkinson Keynote(video)
-
How PayPal Scaled To Billions Of Transactions Daily Using Just 8VMs
-
A look inside Etsy's scale and engineering culture with Jon Cowie (video)
-
Google's Transition From Single Datacenter, To Failover, To A Native Multihomed Architecture
-
Egnyte Architecture: Lessons Learned In Building And Scaling A Multi Petabyte Distributed System
-
Machine Learning Driven Programming: A New Programming For A New World
-
The Image Optimization Technology That Serves Millions Of Requests Per Day
-
Tinder: How Does One Of The Largest Recommendation Engines Decide Who You'll See Next?
-
Latency Is Everywhere And It Costs You Sales - How To Crush It
-
What Powers Instagram: Hundreds of Instances, Dozens of Technologies
-
Cinchcast Architecture - Producing 1,500 Hours Of Audio Every Day
-
Playfish's Social Gaming Architecture - 50 Million Monthly Users And Growing
-
TripAdvisor Architecture - 40M Visitors, 200M Dynamic Page Views, 30TB Data
-
Salesforce Architecture - How They Handle 1.3 Billion Transactions A Day
-
ESPN's Architecture At Scale - Operating At 100,000 Duh Nuh Nuhs Per Second
-
See "Messaging, Serialization, and Queueing Systems" way below for info on some of the technologies that can glue services together
-
Twitter:
-
For even more, see "Mining Massive Datasets" video series in the Video Series section.
- Practicing the system design process: Here are some ideas to try working through on paper, each with some documentation on how it was handled in the real world:
- review: The System Design Primer
- System Design from HiredInTech
- cheat sheet
- flow:
- Understand the problem and scope:
- define the use cases, with interviewer's help
- suggest additional features
- remove items that interviewer deems out of scope
- assume high availability is required, add as a use case
- Think about constraints:
- ask how many requests per month
- ask how many requests per second (they may volunteer it or make you do the math)
- estimate reads vs. writes percentage
- keep 80/20 rule in mind when estimating
- how much data written per second
- total storage required over 5 years
- how much data read per second
- Abstract design:
- layers (service, data, caching)
- infrastructure: load balancing, messaging
- rough overview of any key algorithm that drives the service
- consider bottlenecks and determine solutions
- Understand the problem and scope:
- Exercises:
Design a URL shortening service, like bit.ly
- Shortening: take a URL => return a much shorter URL
- Redirection: take a short URL => redirect to the original URL
- Custom URL
- High avaiability of the system
Math:
- New URLs per month: 100 Million
- 1 Billion requests per month
- 10% from shortening and 90% from redirection
- Requests Per Second: 400+ (40: shortens, 360: redirects)
- Total URLs: 6 Billion URLs in 5 years
- 500 Bytes per URL
- 6 bytes per hash
- 3TBs for all URLs, 36GB for all hashes (over 5 years)
- New data written per second: 40 * (500 + 6): 20 KB
- Data read per second: 360 * 506 bytes: 180 KB
- Application service layer (serves the requests)
- Shortening service
- Redirection service
- Data storage layer (keeps track of the hash => URL mappings)
- Acts like a big hash table: stores new mappings, and retrieves a value given a key.
hashed_url = convert_to_base62(md5(original_url + random_salt))[:6]
Traffic is probably not goint ot be very hard, data - more interesting.
- Application Service Layer
- Start with one machine
- Measure how far it takes us (load tests)
- Add a load balancer + a cluster of machines over time: to deal with spike-y traffic, to increase availability
- Data Storage
- Billions of objects
- Each object is fairly small (< 1 KB)
- There are no relationships between the objects
- Reads are 9x more frequent than writes (360 reads, 40 writes per second)
- 3 TB of URLs, 36 GB of hashes
MySQL:
- Widely used
- Mature technology
- Clear scaling paradigms (sharding, master/slave replication, master/master replication)
- Used by Facebook, Twitter, Google, etc.
- Index lookups are very fast
Tables:
mappings
hash:varchar(6)
original_url: varchar(512)
- Data Storage
- Use one MySQL table with two varchar fields.
- Create a unique index on the hash (36GB+). We want to hold it in memory to speed up lookups.
- Vertical scaling of the MySQL machine for a while
- Eventually, partition the data by taking the first char of the hash mod the number of partitions. Think about a master-slave setup(reading from the slaves, writes to the master).
- Design a URL-shortener system: copied from above
- URL shortener system design | tinyurl system design | bitly system design
This section will have shorter videos that you can watch pretty quickly to review most of the important concepts.
It's nice if you want a refresher often.
- Series of 2-3 minutes short subject videos (23 videos)
- Series of 2-5 minutes short subject videos - Michael Sambol (18 videos):
- Sedgewick Videos - Algorithms I
- Sedgewick Videos - Algorithms II
Now that you know all the computer science topics above, it's time to practice answering coding problems.
Coding question practice is not about memorizing answers to programming problems.
Why you need to practice doing programming problems:
- problem recognition, and where the right data structures and algorithms fit in
- gathering requirements for the problem
- talking your way through the problem like you will in the interview
- coding on a whiteboard or paper, not a computer
- coming up with time and space complexity for your solutions
- testing your solutions
There is a great intro for methodical, communicative problem solving in an interview. You'll get this from the programming interview books, too, but I found this outstanding: Algorithm design canvas
No whiteboard at home? That makes sense. I'm a weirdo and have a big whiteboard. Instead of a whiteboard, pick up a large drawing pad from an art store. You can sit on the couch and practice. This is my "sofa whiteboard". I added the pen in the photo for scale. If you use a pen, you'll wish you could erase. Gets messy quick.
Supplemental:
- Mathematics for Topcoders
- Dynamic Programming – From Novice to Advanced
- MIT Interview Materials
- Exercises for getting better at a given language
Read and Do Programming Problems (in this order):
- Programming Interviews Exposed: Secrets to Landing Your Next Job, 2nd Edition
- answers in C, C++ and Java
- Cracking the Coding Interview, 6th Edition
- answers in Java
See Book List above
Once you've learned your brains out, put those brains to work. Take coding challenges every day, as many as you can.
Coding Interview Question Videos:
Challenge sites:
- LeetCode
- TopCoder
- Project Euler (math-focused)
- Codewars
- HackerEarth
- HackerRank
- Codility
- InterviewCake
- Geeks for Geeks
- InterviewBit
- Sphere Online Judge (spoj)
Challenge repos:
Mock Interviews:
- Gainlo.co: Mock interviewers from big companies - I used this and it helped me relax for the phone screen and on-site interview.
- Pramp: Mock interviews from/with peers - peer-to-peer model of practice interviews
- Refdash: Mock interviews and expedited interviews - also help candidates fast track by skipping multiple interviews with tech companies.
- (Course) Monitoring and Alerting with Prometheus - https://www.udemy.com/monitoring-and-alerting-with-prometheus/landing-page/
- (Book) Prometheus UP and Running - https://www.amazon.com/Prometheus-Infrastructure-Application-Performance-Monitoring/dp/1492034142
-
You should understand processes, threads, concurrency issues, locks, mutexes, semaphores, monitors and how they all work.
-
Understand deadlock, livelock and how to avoid them.
-
Know what resources a process needs and a thread needs.
-
Understand how context switching works, how it's initiated by the operating system and underlying hardware.
-
Know about scheduling and the fundamentals of "modern" concurrency constructs.
-
Computer Science 162 - Operating Systems (25 videos): - for processes and threads see videos 1-11 - Operating Systems and System Programming (video)
-
What Is The Difference Between A Process And A Thread? - Processes are the abstraction of running programs. - Threads are the unit of execution in a process. - A process contains one or more threads. - Virtualized memory is associated with the process and not the thread. Thus, threads share one memory address space.
-
[Paging, segmentation and virtual memory (video)](https://www.youtube.com/watch?v=LKe7xK0bF7o&
-
concurrency in Python (videos):
-
(Course) Introduction to Operating Systems - https://br.udacity.com/course/introduction-to-operating-systems--ud923/
-
(Course) Advanced Operating Systems - https://br.udacity.com/course/advanced-operating-systems--ud189/
- Know what’s happening under the hood.
- Understand kernels, libraries, system calls, memory management, permissions, file systems, client-server protocols and the shell.
- Check out these online books: The Art of UNIX Programming and Advanced Programming in the Unix Environment
- Top 50 Linux Interview Questions For Beginners In 2019
- Know your network protocols and how the browser works, the HTTP protocol, cookies, general web troubleshooting (ability to diagnose issues step-by-step), Javascript and HTML.
- Brush up on HTTP Protocol basics: PartI, PartII
- if you have networking experience or want to be a reliability engineer or operations engineer, expect questions
- otherwise, this is just good to know
- Link
- Cracking The Coding Interview Set 2 (videos):
- See Resume prep items in Cracking The Coding Interview and back of Programming Interviews Exposed
Think of about 20 interview questions you'll get, along with the lines of the items below. Have 2-3 answers for each. Have a story, not just data, about something you accomplished.
- Why do you want this job?
- What's a tough problem you've solved?
- Biggest challenges faced?
- Best/worst designs seen?
- Ideas for improving an existing product.
- How do you work best, as an individual and as part of a team?
- Which of your skills or experiences would be assets in the role and why?
- What did you most enjoy at [job x / project y]?
- What was the biggest challenge you faced at [job x / project y]?
- What was the hardest bug you faced at [job x / project y]?
- What did you learn at [job x / project y]?
- What would you have done better at [job x / project y]?
Some of mine (I already may know answer to but want their opinion or team perspective):
- How large is your team?
- What does your dev cycle look like? Do you do waterfall/sprints/agile?
- Are rushes to deadlines common? Or is there flexibility?
- How are decisions made in your team?
- How many meetings do you have per week?
- Do you feel your work environment helps you concentrate?
- What are you working on?
- What do you like about it?
- What is the work life like?
Congratulations!
Keep learning.
You're never really done.
*****************************************************************************************************
*****************************************************************************************************
Everything below this point is optional.
By studying these, you'll get greater exposure to more CS concepts, and will be better prepared for
any software engineering job. You'll be a much more well-rounded software engineer.
*****************************************************************************************************
*****************************************************************************************************
- The Unix Programming Environment
- an oldie but a goodie
- The Linux Command Line: A Complete Introduction
- a modern option
- TCP/IP Illustrated Series
- Head First Design Patterns
- a gentle introduction to design patterns
- Design Patterns: Elements of Reusable Object-Oriented Software
- aka the "Gang Of Four" book, or GOF
- the canonical design patterns book
- UNIX and Linux System Administration Handbook, 5th Edition
These topics will likely not come up in an interview, but I added them to help you become a well-rounded software engineer, and to be aware of certain technologies and algorithms, so you'll have a bigger toolbox.
-
- Familiarize yourself with a unix-based code editor
- vi(m):
- emacs:
-
- Khan Academy
- more about Markov processes:
- See more in MIT 6.050J Information and Entropy series below.
-
- Intro
- Parity
- Hamming Code:
- Error Checking
-
- also see videos below
- make sure to watch information theory videos first
- Information Theory, Claude Shannon, Entropy, Redundancy, Data Compression & Bits (video)
-
- also see videos below
- make sure to watch information theory videos first
- Khan Academy Series
- Cryptography: Hash Functions
- Cryptography: Encryption
-
- make sure to watch information theory videos first
- Computerphile (videos):
- Compressor Head videos
- (optional) Google Developers Live: GZIP is not enough!
-
- Given a Bloom filter with m bits and k hashing functions, both insertion and membership testing are O(k)
- Bloom Filters
- Bloom Filters | Mining of Massive Datasets | Stanford University
- Tutorial
- How To Write A Bloom Filter App
-
- used to determine the similarity of documents
- the opposite of MD5 or SHA which are used to determine if 2 documents/strings are exactly the same.
- Simhashing (hopefully) made simple
-
-
Know least one type of balanced binary tree (and know how it's implemented):
-
"Among balanced search trees, AVL and 2/3 trees are now passé, and red-black trees seem to be more popular. A particularly interesting self-organizing data structure is the splay tree, which uses rotations to move any accessed key to the root." - Skiena
-
Of these, I chose to implement a splay tree. From what I've read, you won't implement a balanced search tree in your interview. But I wanted exposure to coding one up and let's face it, splay trees are the bee's knees. I did read a lot of red-black tree code.
- splay tree: insert, search, delete functions If you end up implementing red/black tree try just these:
- search and insertion functions, skipping delete
-
I want to learn more about B-Tree since it's used so widely with very large data sets.
-
AVL trees
- In practice: From what I can tell, these aren't used much in practice, but I could see where they would be: The AVL tree is another structure supporting O(log n) search, insertion, and removal. It is more rigidly balanced than red–black trees, leading to slower insertion and removal but faster retrieval. This makes it attractive for data structures that may be built once and loaded without reconstruction, such as language dictionaries (or program dictionaries, such as the opcodes of an assembler or interpreter).
- MIT AVL Trees / AVL Sort (video)
- AVL Trees (video)
- AVL Tree Implementation (video)
- Split And Merge
-
Splay trees
- In practice: Splay trees are typically used in the implementation of caches, memory allocators, routers, garbage collectors, data compression, ropes (replacement of string used for long text strings), in Windows NT (in the virtual memory, networking and file system code) etc.
- CS 61B: Splay Trees (video)
- MIT Lecture: Splay Trees:
- Gets very mathy, but watch the last 10 minutes for sure.
- Video
-
Red/black trees
- these are a translation of a 2-3 tree (see below)
- In practice: Red–black trees offer worst-case guarantees for insertion time, deletion time, and search time. Not only does this make them valuable in time-sensitive applications such as real-time applications, but it makes them valuable building blocks in other data structures which provide worst-case guarantees; for example, many data structures used in computational geometry can be based on red–black trees, and the Completely Fair Scheduler used in current Linux kernels uses red–black trees. In the version 8 of Java, the Collection HashMap has been modified such that instead of using a LinkedList to store identical elements with poor hashcodes, a Red-Black tree is used.
- Aduni - Algorithms - Lecture 4 (link jumps to starting point) (video)
- Aduni - Algorithms - Lecture 5 (video)
- Red-Black Tree
- An Introduction To Binary Search And Red Black Tree
-
2-3 search trees
- In practice: 2-3 trees have faster inserts at the expense of slower searches (since height is more compared to AVL trees).
- You would use 2-3 tree very rarely because its implementation involves different types of nodes. Instead, people use Red Black trees.
- 23-Tree Intuition and Definition (video)
- Binary View of 23-Tree
- 2-3 Trees (student recitation) (video)
-
2-3-4 Trees (aka 2-4 trees)
- In practice: For every 2-4 tree, there are corresponding red–black trees with data elements in the same order. The insertion and deletion operations on 2-4 trees are also equivalent to color-flipping and rotations in red–black trees. This makes 2-4 trees an important tool for understanding the logic behind red–black trees, and this is why many introductory algorithm texts introduce 2-4 trees just before red–black trees, even though 2-4 trees are not often used in practice.
- CS 61B Lecture 26: Balanced Search Trees (video)
- Bottom Up 234-Trees (video)
- Top Down 234-Trees (video)
-
N-ary (K-ary, M-ary) trees
- note: the N or K is the branching factor (max branches)
- binary trees are a 2-ary tree, with branching factor = 2
- 2-3 trees are 3-ary
- K-Ary Tree
-
B-Trees
- fun fact: it's a mystery, but the B could stand for Boeing, Balanced, or Bayer (co-inventor)
- In Practice: B-Trees are widely used in databases. Most modern filesystems use B-trees (or Variants). In addition to its use in databases, the B-tree is also used in filesystems to allow quick random access to an arbitrary block in a particular file. The basic problem is turning the file block i address into a disk block (or perhaps to a cylinder-head-sector) address.
- B-Tree
- Introduction to B-Trees (video)
- B-Tree Definition and Insertion (video)
- B-Tree Deletion (video)
- MIT 6.851 - Memory Hierarchy Models (video) - covers cache-oblivious B-Trees, very interesting data structures - the first 37 minutes are very technical, may be skipped (B is block size, cache line size)
-
-
- great for finding number of points in a rectangle or higher dimension object
- a good fit for k-nearest neighbors
- Kd Trees (video)
- kNN K-d tree algorithm (video)
-
- "These are somewhat of a cult data structure" - Skiena
- Randomization: Skip Lists (video)
- For animations and a little more detail
-
- Combination of a binary search tree and a heap
- Treap
- Data Structures: Treaps explained (video)
- Applications in set operations
-
- see videos below
-
- Why ML?
- Google's Cloud Machine learning tools (video)
- Google Developers' Machine Learning Recipes (Scikit Learn & Tensorflow) (video)
- Tensorflow (video)
- Tensorflow Tutorials
- Practical Guide to implementing Neural Networks in Python (using Theano)
- Courses:
- Great starter course: Machine Learning - videos only - see videos 12-18 for a review of linear algebra (14 and 15 are duplicates)
- Neural Networks for Machine Learning
- Google's Deep Learning Nanodegree
- Google/Kaggle Machine Learning Engineer Nanodegree
- Self-Driving Car Engineer Nanodegree
- Metis Online Course ($99 for 2 months)
- Resources:
--
I added these to reinforce some ideas already presented above, but didn't want to include them
above because it's just too much. It's easy to overdo it on a subject.
You want to get hired in this century, right?
-
Union-Find
-
More Dynamic Programming (videos)
- 6.006: Dynamic Programming I: Fibonacci, Shortest Paths
- 6.006: Dynamic Programming II: Text Justification, Blackjack
- 6.006: DP III: Parenthesization, Edit Distance, Knapsack
- 6.006: DP IV: Guitar Fingering, Tetris, Super Mario Bros.
- 6.046: Dynamic Programming & Advanced DP
- 6.046: Dynamic Programming: All-Pairs Shortest Paths
- 6.046: Dynamic Programming (student recitation)
-
Advanced Graph Processing (videos)
-
MIT Probability (mathy, and go slowly, which is good for mathy things) (videos):
-
String Matching
- Rabin-Karp (videos):
- Knuth-Morris-Pratt (KMP):
- Boyer–Moore string search algorithm
- Coursera: Algorithms on Strings
- starts off great, but by the time it gets past KMP it gets more complicated than it needs to be
- nice explanation of tries
- can be skipped
-
Sorting
- Stanford lectures on sorting:
- Shai Simonson, Aduni.org:
- Steven Skiena lectures on sorting:
Sit back and enjoy. "Netflix and skill" :P
-
List of individual Dynamic Programming problems (each is short)
-
Excellent - MIT Calculus Revisited: Single Variable Calculus
-
Computer Science 70, 001 - Spring 2015 - Discrete Mathematics and Probability Theory
-
CSE373 - Analysis of Algorithms (25 videos)
-
UC Berkeley CS 152: Computer Architecture and Engineering (20 videos) -
Carnegie Mellon - Computer Architecture Lectures (39 videos)
-
MIT 6.042J: Mathematics for Computer Science, Fall 2010 (25 videos)
-
MIT 6.050J: Information and Entropy, Spring 2008 (19 videos)
- Description
- (Book) Site Reliability Engineering - https://landing.google.com/sre/books/
- (Course) Intro to DevOps - https://br.udacity.com/course/intro-to-devops--ud611/
- (Course) Google Cloud Platform for Systems Operations - https://www.coursera.org/specializations/gcp-sysops
- (Course) Measuring and Managing Reliability - https://www.coursera.org/learn/site-reliability-engineering-slos
- Chaos Engineering Slack Community: https://chaosengineering.slack.com/
Setup Arcanist
# Choose an installation directory (the directory instructions are optional, you can configure it where you want to save the configuration on your local)
$ cd $HOME
# git clone necessary repos
$ git clone https://github.com/phacility/libphutil.git
$ git clone https://github.com/phacility/arcanist.git
# Update your ~/.bash_profile file to update PATH environment variable to include arcanist bin directory
export PATH="$PATH:<arcanist_installation_directory>/arcanist/bin/"
- Code
- Cloud Source Repositories
- GitHub
- BitBucket
- Build
- Container Builder
- Jenkins
- CircleCI
- Deploy
- Deployment Manager
- Spinnaker
- Chef
- Puppet
- Ansible
- Terraform
- Test
- Code
- Build
- Deploy
- Test
- Release
- Canary
- Blue/green
- Monitor
- Stackdriver
- (Tutorial) Ansible - https://www.digitalocean.com/community/tutorials/configuration-management-101-writing-ansible-playbooks
- (Course) Terraform - https://www.udemy.com/learn-devops-infrastructure-automation-with-terraform/learn
- (Tutorial) Introduction to Distributed Systems Design - http://www.hpcs.cs.tsukuba.ac.jp/~tatebe/lecture/h23/dsys/dsd-tutorial.html
-
(Tutorial) https://www.digitalocean.com/community/tutorial_series/building-for-production-web-applications
-
(Book) Production Ready Microservices - https://www.amazon.com/gp/product/1491965975/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=1491965975&linkCode=as2&tag=susanfowler-20&linkId=8e434210b002d00be8507454a75c11ff
- (Course) Continuous Deliver Better Software - https://www.udemy.com/learn-devops-continuously-deliver-better-software
- (Course) Nginx Fundamentals - https://www.udemy.com/nginx-fundamentals/
- OhMyZSH
Free at https://github.com/robbyrussell/oh-my-zsh
- LastPass / 1Password /PassPack
The average person wastes hours each year resetting passwords they’ve forgotten. Password tools like these save time and mental energy by storing and autofilling your passwords. They also allow you to have long, unique passwords for each site, making it almost impossible for hackers to crack your password. Free at https://lastpass.com/ or https://agilebits.com/onepassword or https://www.passpack.com/
- Flux
If you’ve ever had trouble sleeping after a long night of staring at your computer screen, Flux is for you! Your circadian rhythm can’t tell the difference between sunlight and the glow of a monitor. This free tool gradually changes your computer’s colors during and after sunset. Free at https://justgetflux.com/
- Interested in becoming a Site Reliability Engineer?: https://medium.com/@tammybutow/graduating-from-bootcamp-and-interested-in-becoming-a-site-reliability-engineer-b69a38ce858b
- So you want to be an SRE?: https://hackernoon.com/so-you-want-to-be-an-sre-34e832357a8c
- https://github.com/andrealmar/sre-university
- https://github.com/maruina/devops-university
- Linux Academy