Mike Santiago's starred repositories
uWebSockets
Simple, secure & standards compliant web server for the most demanding of applications
glTF-Sample-Models
glTF Sample Models
jak-project
Reviving the language that brought us the Jak & Daxter Series
DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
raylib-cpp
C++ Object Oriented Wrapper for raylib
discord-rpc-csharp
C# custom implementation for Discord Rich Presence. Not deprecated and still available!
OpenGL-Renderer
Modern OpenGL renderer written in C++17
Auto-Vk-Toolkit
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
ygopro-core
ygopro script engine.
washingtondc
Open-source Sega Dreamcast emulator
btrfs-clone
A tool for copying a btrfs file system with all its subvolumes to another btrfs file system
rguilayout
A simple and easy-to-use raygui layouts editor
awesome-dreamcast
A collection of useful link and tool for Sega #Dreamcast development
simulant-engine
A general purpose game engine for Linux, Android and the SEGA Dreamcast!
ScriptableObjectVariant
Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).
imgui_sdl_osx
OS X SDL2 hooking approach
soylang-project
Soylang Project
DCmemcpy-benchmark
benchmarking memcpy on Dreamcast
SpaceCadetPinball_Vita
Decompilation of 3D Pinball for Windows – Space Cadet
awesome-dreamcast
A collection of useful link and tool for Sega #Dreamcast development
glsl2spirv
Simple converter from GLSL to SPIR-V text format