stuffmc / BuildSettings

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All your Build Settings in .xcconfig!

Both of the projects here are standard created in Xcode 12.4 iOS Apps.

Based on BuildSettings, where all the Settings are left in the BuildSettings.xcodeproj/projecrt.pbxproj, I extracted those basic ones in 3 files for ConfigBuildSettings:


WARNING: You need to move away INFOPLIST_FILE and DEVELOPMENT_ASSET_PATHS or at least change it in the file!

Instead of ConfigBuildSettings as a Prefix you'd want (usually) the name of your app or wherever it is located!

You also need to change the value of PRODUCT_BUNDLE_IDENTIFIER — you might want to split that in different files/configurations.


Because you're most likely to create your own .xcconfig files which will inherit those, and I'd recommend calling them Project, Debug, Release, I prefixed those with Xcode- telling you it's the Xcode default.

Beware that it's not the default for iOS, which is exactly the problem.

PList language != CSF

If you ever do this yourself, beware that things like that in the .pbxproj:

LD_RUNPATH_SEARCH_PATHS = (
	$(inherited),
	@executable_path/Frameworks,
)

Becomes this in .xcconfig-land:

LD_RUNPATH_SEARCH_PATHS = $(inherited) @executable_path/Frameworks

This is because the Configuration Settings File format is special.

I also suggest read this article at NSHipster.

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