sega_cmp
This Rust crate provides an implementation of Sega's CMP run-length encoding compression format. This format was created by Sega, and used in many Saturn games by Sega and third parties. This library aims to provide a 100%-compatible compressor able to be used to replace data in retail Saturn games.
This crate embeds C code written by @MrConan1.
Contributing
- Fork the repository
- Create a new branch
- Commit your changes
- Open a pull request
🎉
Bugs and support
Please report any issues on this repository's issue tracker. I'll try to do whatever I can to help!