ren 's starred repositories

fucking-algorithm

刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.

HelloGitHub

:octocat: 分享 GitHub 上有趣、入门级的开源项目。Share interesting, entry-level open source projects on GitHub.

nocode

The best way to write secure and reliable applications. Write nothing; deploy nowhere.

Language:DockerfileLicense:Apache-2.0Stargazers:60058Issues:370Issues:4637

awesome-chatgpt-prompts-zh

ChatGPT 中文调教指南。各种场景使用指南。学习怎么让它听你的话。

git-flight-rules

Flight rules for git

modern-cpp-tutorial

📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/

ILSpy

.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

Gource

software version control visualization

Language:C++License:GPL-3.0Stargazers:11318Issues:237Issues:238

QFramework

Godot/Unity3D System Design Architecture

GASDocumentation

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

Language:C++License:MITStargazers:4084Issues:130Issues:89

UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.9 Release

motion-diffusion-model

The official PyTorch implementation of the paper "Human Motion Diffusion Model"

Language:PythonLicense:MITStargazers:2975Issues:68Issues:199

behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

Language:C#License:NOASSERTIONStargazers:2820Issues:203Issues:131

AIShader

ChatGPT-powered shader generator for Unity

ezy-slice

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

Language:C#License:MITStargazers:1841Issues:54Issues:42

Ultimate-2D-Controller

A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc

Language:C#License:MITStargazers:1780Issues:27Issues:18

strangeioc

The IoC/Binding Framework for Unity3D and C#

UnityToolchainsTrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

Language:C#License:MITStargazers:1506Issues:32Issues:10

TowerDefense-GameFramework-Demo

基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo

Unity-Shader-Demo

Some demo created by Unity Shader

Language:ShaderLabStargazers:700Issues:46Issues:0

CatCoding

公众号: 壹种念头 教程源码

SetProperty

A PropertyAttribute/PropertyDrawer combination that allows for properties in Unity

Language:C#License:MITStargazers:302Issues:31Issues:2

TankBattle

Demo for Game AI Practice

Language:C#License:MITStargazers:167Issues:9Issues:1

PETimer

A C# Timer Tool.

Language:C#License:MITStargazers:136Issues:6Issues:1

MeshBoolean

Make Boolean Operator on Mesh. In Unity.

GameAI-paper-list

游戏AI的顶会论文总结与分类~还有游戏AI的基础问题与算法讨论。game AI paper list~

How-To

Some game mechanic implementation in Unity.

Language:C#Stargazers:25Issues:4Issues:0

FogOfWar

战争迷雾

Language:C#Stargazers:20Issues:5Issues:0

ShareSofts

分享一些收集的软件和资源。