zach gage (stfj)

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zach gage's repositories

ofxSpriteSheetRenderer

ofxSpriteSheetRenderer is a fast and easy to use spriteSheet renderer. It supports width/height equal sprite sheets of any size (only pow2 sizes on openGLES), built in animation, scaling, rotation, tinting, flipping, layers and more, all within a super fast batch rendered environment. ofxSpriteSheetRenderer was written by Zach Gage and Ramsey Nasser

LoseLose

Lose/Lose is a video-game with real-life consequences.

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assorted-ofxiPhone-classes

A collection of addons I've written for ofxiPhone. Some of them could be used in ofxCocoa projects as well

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grit

Grit is a traditional card game I developed. This is an iOS local bluetooth implementation of it. The rules are available here: http://www.stfj.net/index2.php?project=art/2013/Grit.pdf Please check the README for licensing information (and more info)

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ofxShapeBatchRenderer

ofxShapeBatchRenderer is deferred renderer for most basic ofShape calls. It works as nearly a swap in replacement and is super handy for iphone (or any openGLES development)

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ofxOpenALSoundPlayer

an openFrameworks openAL soundplayer implementation for the iphone. Mirrors as much functionality of ofSoundPlayer as possible

ofxSkype

Extension for controlling the Skype Desktop Application from OpenFrameworks.

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openFrameworks

OpenFrameworks is a cross platform open source toolkit for creative coding in C++.

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brogue

Brogue is a roguelike game created by Pender. The "vanilla" branch of this repository is just vanilla brogue, but the other branches feature some changes.

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BrogueCE

Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game

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