Steve Wheeler's repositories
3DSoftwareRenderer
A 3D software renderer written using SDL2 and C++.
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Doki-Doki-Mouse
Simple 2D game made in Unity for the "8-bits to Infinity" week-long game jam on itch.io.
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powr
"POWR" is an experimental technique to enable games to map objects from the user's physical environment to objects in the virtual world. For example, the user's bed in their room reinforces a crate in the virtual world. This allows the users to benefit from haptic feedback from the virtual world without needing any bespoke prop or device.
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cpp-assig-3
Ring Buffer assig
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Glitter
Dead Simple OpenGL
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sage
Steve's Awesome Game Engine
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