stevau5 / Game-Engine

Real-Time Graphics Simulation Project

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Golden Sphere

Golden Sphere is an open-source game made for Concordia COMP371 (Computer Graphics) course. It is our take of the game Geometry Dash, built with OpenGL.

Screenshot 1 Screenshot 2

Requirements

Golden Sphere requires an OpenGl 3.3 capable graphics card and a display with a minimum resolution of at least 1024x768.

Building

The project files for Visual Studio and Xcode are provided. All the dependency binaries are included in the ThirdParty/ folder.

For MacOS users: If the app doesn't link/run and you receive the following error:

Library not loaded: /usr/local/lib/libirrklang.dylib
 Referenced from: <spplication>
 Reason: image not found in the <path>

Copy ThirdParty/irrKlang-1.6.0/lib/osx/libirrklang.dylib and paste into /usr/local/lib.

Documentation

Project Proposal

Mid-project Report

Final Report

License

The source code in this repository is governed by the MIT license agreement, which is contained in License File, adjacent to this file.

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Real-Time Graphics Simulation Project

License:MIT License


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