Stefan Mielke's repositories
sdl_n64_libdragon
Nintendo 64 port of SDL 2
ultra64-templates
Templates for Nintendo 64 game made with n64sdkmod
libdragon-extensions
List of structs and functions to help on Libdragon development.
opentyrian
An open-source port of the DOS shoot-em-up Tyrian (N64 port)
ultra64-extensions
List of structs and functions to help on Ultra64 (Nintendo 64) SDK development.
libdragon-extensions-samples
Repository that stores all libdragon-extensions samples.
Abuse_1996_n64
SDL2 port of Abuse by Crack dot Com for the N64
libdragon-tpexporter
Texture Packer exporter for Libdragon (N64)
nKaruga_n64
2D bullet hell shoot'em-up - N64 Port
shakedown-rally-loader
Loader for Shakedown Rally
devilutionX
Diablo build for modern operating systems
eremit64
Port of Eremit for the Nintendo 64
gb64
A gameboy emulator that runs on real N64 hardware
libdragon
Open source library for N64 development.
mielkesparty_n64
An N64 game that contains minigames to play alone or with your friends.
N64-UNFLoader
A cross-platform and universal Nintendo64 flashcart ROM uploader, featuring a USB+debug library for libultra and libdragon.
openbor_n64
OpenBOR port for the Nintendo 64
openjazz_n64
OpenJazz port for the N64
perfect_dark
work in progress port of n64decomp/perfect_dark to modern platforms
SDLPoP_n64
An open-source port of Prince of Persia for the N64, based on the disassembly of the DOS version.
supermariowar_n64
An N64 port of the fan-made multiplayer Super Mario Bros. style deathmatch game