stanly1102e / rhine

Turn-based War Strategy

Home Page:http://SitanHuang.github.io/rhine

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rhine: Turn-based War Strategy

The game will have you play full military tactics and planning.

2018-

Ok i've been updating the game many times a year and changes are no longer logged; wiki is also outdated. Figure things on your own

v1.0.2 9/7/18

  • added army summaries

v1.0.2

  • saved game now remembers the date
  • add Political View

v1.0.0

  • AI fixes
  • Added concept of Armies
  • Changed style
  • Scenario fixes
  • Performance improved
  • Add DOJO.js & DOJOX
  • Add serialization

v0.9.2

  • AI fixes
  • Added average HP view
  • Low Morale on no supply
  • Disable animation

v0.9.0

  • Bug fixes
  • Added morale bar to right pane

v0.8.9

  • Moving toward an organization-based battle system

v0.8.8

  • AI now knows to disband and upgrade divisions
  • AI will disband unit if unit is surrounded

v0.8.6

  • modified Morale View
  • modified Soft Attack formula based on Morale

v0.8.4

  • added Strength view
  • added Morale View
  • added Morale

v0.8.0

  • major speed bost when selecting many units
  • scenario changes

v0.7.8

  • fix AI making long routes
  • drag to scroll

v0.7.6

  • new behavior for ESC
  • hold shift to plan secondary routes
  • all AI battles

v0.7.4

  • naval invasion
  • hold shift to multi-select

v0.7.2

  • new divisions now takes time to fully recruit men
  • forts can be built

v0.7.0 !

  • fixed AI using too much manpower
  • casualties can now recover
  • battle mechanisms improved

v0.6.9

  • added Auto Command for selected units
  • Changing unit templates
  • beautify codes
  • bug fixes
  • improve AI, which now now to retreat smartly

v0.6.4

  • fix generals pointers bug
  • new divisions will have low skill and will auto train
  • air strike now have maximum damage
  • added skill indicator
  • fixes AI factory building
  • fix NaN in combat indicators

v0.6.1

  • add maximum breakthrough
  • tune AI
  • fix casualties miscalculation
  • air strikes can only be done once a turn

v0.6.0!

  • Historical generals and traits

v0.5.93

  • Air strikes
  • UI Redesign
  • Background music

v0.5.9

  • in-game date via speed & map distance
  • bug fixes

v0.5.8

  • Player selection
  • Scenario tuning

v0.5.0

  • HUGE optimizations
    • 18x faster
    • hardware accelerated graphics
  • Added gridless map
  • Reworked terrain icons
  • "Unselect others" in unit selection
  • AI weights tuning

v0.4.17

  • added new scenarios
  • added Waiting screen
  • fixed css probs with unicode names
  • added terrain coloring
  • added oceans concept and updated pathfinding
  • bug fixes

Features:

  • Millitary Organizations
  • Realistic simulation such as supply lines, terrains, etc.
  • mulitplayer hotseat
  • single player against AI
  • NO INSTALL REQUIRED

0. Demo online

Scenario: InvasionOfChina

1. Download and extract ZIP

Mainstream (v0.7.2)

v0.6.0

V0.5.0

v0.4.0

3. Choose 1 html file of the two in Google Chrome

Feel free to fork it and add new features!

About

Turn-based War Strategy

http://SitanHuang.github.io/rhine

License:GNU General Public License v3.0


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