ssonggui's repositories
360-video-player-for-android
Sample code for creating a 360 video player on Android. Creates an OpenGL ES scene that renders a sphere textured with video frames from MediaPlayer playback. Does not use the NDK. This is a simple example of the core elements of 360 video rendering and is not intended to be production quality code. The code may be unstable. This is won't be maintained.
3D-Face-Reconstruction
hust image processing exercise project
3D-Face-Reconstruction-1
3D reconstruction of detected face
9GAG
Android unofficial REST Client of 9GAG.
android-openGL-canvas
An Android library that provides views using openGL canvas to draw things on SurfaceView or TextureView.
Android_Camera
app For CameraStudy & app2 For fragmentStudy
AndroidProject
存放Android项目
AndroidStaggeredGrid
An Android staggered grid view which supports multiple columns with rows of varying sizes.
arcore-android-sdk
Google ARCore SDK for Android Studio
docker-aosp
🏗 Minimal Android AOSP build environment with handy automation wrapper scripts
face-analysis-sdk
Facial detection, landmark tracking and expression transfer library for Windows, Linux and Mac
face-masker
Code for automatically putting a mask on a face in photographs. The code matches features between the mask and the face in the photo and warps the mask and merges it onto the face. Additionally, the code adds ears or a hat onto the photo.
FaceDemo
A simple 3D face alignment and warping demo.
FaceVFX
Mapping real-time visual effect to human face.
FoldableLayout
Android widgets to implement folding animation
Google-ARCore-Playground
Exploring Augmented Reality with google's sdk ARCore
Learn-OpenGLES-Tutorials
Welcome to the Learn OpenGL ES project home page! This project is a repository for the lessons and tutorials over at http://www.learnopengles.com/
LearnOpenGLES
OpenGL ES的各种尝试,有详细的博客。
Mastering-Android-NDK
Mastering Android NDK
mastersthesis-mobile-gpgpu
Prototypes for GPGPU on Android, using OpenCL, OpenGL ES 2.0 shaders, or RenderScript.
NDK_Engine
This project is a simple, android mobile-oriented, 3D OpenGL ES 2.0 based game engine developed inside of the Android Native Development kit, written primarily in C++
nehe-ndk-gles20
My attempt to port every NeHe classic OpenGL tutorial to OpenGL ES 2 for Android NDK
opengles3-book
OpenGL ES 3.0 Programming Guide Sample Code
OpenGLInsightsCode
Source code for OpenGL Insights
PhotoView
Implementation of ImageView for Android that supports zooming, by various touch gestures.
SlidingMenu
An Android library that allows you to easily create applications with slide-in menus. You may use it in your Android apps provided that you cite this project and include the license in your app. Thanks!
Textured_Face_Model
OpenGL
WelcomeActivity
ViewPager引导界面
xuernupt
springMVC+blog