C++ implemented, cocos2d-like cross-platform game engine. Any question, please visit our forum: http://wiengine.forumer.com/
- iOS(3.2+)
- Android(2.0+)
- Mac OS X(10.6+)
- Windows (XP or above)
- Scene managing and transition effect
- Texture and atlas (Supports png, jpg and pvr)
- Advanced grid 3D effect, such as lens, ripple, wave, liquid, twirl
- Particle system
- Actions
- Common UI controls, such as button, menu, cover flow, page control, etc.
- Text rendering(TTF font, bitmap font, line wrap, etc.)
- Tile map(TGA, Array, TMX)
- Parallax
- Motion streak
- System events(touch, multi-touch, accelerometer, key, gesture)
- Physics engine(Chipmunk, Box2D)
- Lua script
- Memory file system
- Sound engine which is named "WiSound"
- AFC(Animation, Frame, Clip) animation format support
- texture color filter
- Persistence support (preference, sqlite3)
- flexible screen adaptation: by density, by base size
- resource protection mechanism
- JSON parsing
- Animation Tools
- Motion Welder, please download it from http://www.motionwelder.com
- SpriteX 3.9.4, download: http://wiengine.wiyun.com/tools/spx3.rar
- SpriteX 2011, trail download: http://wiengine.wiyun.com/tools/SpriteX_2011_free_version.rar, full version is not free
- Arctic, download: http://wiengine.wiyun.com/tools/Arctic_0.2.5.zip
- AuroraGT 0.7.3, search it in internet, I don't provide download link here.
- Particle Tools
- Particle Designer, please download it from http://particledesigner.71squared.com/. This tool only support Mac OS X but somebody has ported it to Windows, you can download ported version here: http://code.google.com/p/cocos2d-windows-particle-editor/
- HGE Particle Ed, please download it from http://hge.relishgames.com/
- Bitmap Font Tools
- HGE Font Ed, download from http://wiengine.wiyun.com/tools/HGE_Bitmap_Font_Editor.zip. WiEngine makes some modification for it, the difference with original version can be learned from README.txt
- Glyph Designer, please download it from http://zwoptexapp.com/
- Bitmap Font Generator, please download it from http://www.angelcode.com/products/bmfont/
- Hiero, free software, can run from Java Web Start URL: http://slick.cokeandcode.com/demos/hiero.jnlp
- Memory File System Tool
- FileWrap, it is a tool in PowerVR Insider SDK, go to http://www.imgtec.com/powervr/insider/ to download PowerVR Insider SDK
- Atlas Tools
- Zwoptex App, please download it from http://zwoptexapp.com/
- Texture Packer, please download it from http://texturepacker.com/
- Physics Tool
- Physics Editor, please download it from http://www.physicseditor.de/features/
- Map Tool
- Tiled, please download it from http://www.mapeditor.org/
When you submit an issue, I hope you provide:
- description, platform, OS version, WiEngine version, etc.
- log if it is a crash problem
- sample code to reproduce that problem. this is not mandatory but it will gain high priority if you can provide.
We organize all documentation in github wiki. Now it is just a beginning and we will add more.