injuly's repositories
bullet_hell
an unnamed bullet hell game written in Lua, using the LĂ–VE game engine.
Monparsing-paper
Haskell implementation of Graham Hutton's monadic parser combinator paper.
fourier-sketch
An educational web-app that uses the fourier series to approximate user drawn sketches.
vim-257noir
An opinionated fork of the 256_noir vim colorscheme
newsletter
The service that powers my website's email subscriptions (injuly.in) [work in progress]
Language:Haskell000
AoC
Advent of Code'23 in Haskell
Language:Haskell000
neural-prob-estimation
An experimental neural network to fit probability distributions to datasets
purescript-canvas
Canvas bindings for PureScript
MIT000
qd-compression
Compressing (and decompressing) images using quadtrees
quick-lint-js
quick-lint-js finds bugs in JavaScript programs
shader-blog
Code for injuly.in/blog/water-shader