srdja / WolfExtractor

Michael Liebscher's Wolf3DRedux "fork" (only reason to consider it a proper for is that I'm more comfortable with git than CVS) to keep *nix support up-to-date. Game data extractor.

Repository from Github https://github.comsrdja/WolfExtractorRepository from Github https://github.comsrdja/WolfExtractor

WolfExtractor Redux Source Code - README
-------------------------------------------------

This is the complete source code for Wolfextractor Redux, buildable with Visual
Studio 2008 Express Edition on Windows and gcc on Linux/FreeBSD. 

You will also need the Ogg Vorbis Library.
http://www.vorbis.com/

If you make modifications and you distribute the compiled version of your 
build, be sure to obey the GPL. If you are not familer with the GPL visit the
following website for more information:
http://www.gnu.org/licenses/licenses.html#GPL

===============================================================================
-- Notes ----------------------------------------------------------------------
===============================================================================
Be sure to check out http://wolf3dredux.sourceforge.net for the latest releases
and news.

Don't fail to write me often and give me your advice and suggestions, which I
always appreciate. I get a good many emails from users, but every one is a 
joy to me and I answer them as soon as I can find time to do so.
-Michael Liebscher

email: johnnycanuck( at )users( dot )sourceforge( dot )net

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Michael Liebscher's Wolf3DRedux "fork" (only reason to consider it a proper for is that I'm more comfortable with git than CVS) to keep *nix support up-to-date. Game data extractor.


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