SR's repositories

Unity-SpriteAssist

Unity Sprite mesh extension

Unity-RenderInterval

Adjusting camera update Interval using Renderer Feature of URP.

Language:C#License:MITStargazers:3Issues:0Issues:0

Unity-CameraWall

Control the camera to prevent it from leaving a specific area.

Language:C#License:MITStargazers:2Issues:0Issues:0

Unity-ParticleEmissionFadeOut

Turn off particle system emission and accelerate the remaining particles' lifetimes to ensure they all decay within a specified time.

Language:C#License:MITStargazers:1Issues:0Issues:0

Unity-DefaultTextureForUI

Unity 2017 Only. Set default Sprite(or Texture) to Image(or RawImage) component automatically.

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Unity-PlanarReflectionCameraURP

Implementing reflections in water or mirrors using two cameras.

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