spxyz's repositories

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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BakerBoy

A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository

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Ciner-Camera-Sensor-Sizes

This is a collection of camera sensor sizes. It includes DSLR, mirrorless, and cinema cameras. This asset is for unity users who are looking to get into virtual production.

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fluviofx

Fluid dynamics for Unity's VFX graph

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frankmocap

A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

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HandPosing

Pose authoring using handtrackingon Quest

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Hull-Delaunay-Voronoi

Hull, Delaunay and Voronoi algorithms in Unity

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LetsVR

LetsVR is a free and open-source VR collaboration platform

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LogicwithSparkAR

Learn programming logic with Spark AR

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MatrixVFX

A realtime Matrix VFX Shader in Unity 3D

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MRTK-Quest

MRTK-Quest: Mixed Reality Toolkit (MRTK) extension bridge for Oculus Quest + Rift / S

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MRTK-StandardShader

Standalone version of MRTK Standard Shader

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Nepix-Signals

Lightweight and powerful signal (event) lib for Unity.

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Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

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r3f-template

a starter project for react-three-fiber and some more useful packages

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Rcam2

Remote depth camera with iPad Pro with LiDAR sensor

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react-three-fiber

🇨🇭 A React renderer for Three.js (web and react-native)

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ShootySkiesOverDriveRenderPipeline

Render pipeline assets used for Shooty Skies Overdrive Post FC

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ThreeDPoseUnityBarracuda

Unity sample of 3D pose estimation using Barracuda

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UIEffect

UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

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UniCAVE

A Unity3D Plugin for Non-Head Mounted Virtual Reality Display Systems

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unity-application-spacewarp

Template unity project preconfigured with ASW for the Oculus Quest 1 & 2 using a custom render pipeline

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unity-cj-lib

Utility library for Unity

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Unity-FirstHand

Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

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Unity-PivotBaking

Pivot baking in unity

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Unity-Shaders-from-Shader-Toy

Converted Unity shaders from SahderToy to Unity shading language

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Unity3D-CameraOpticalFlow

GPU Optical Flow on camera (webcam, kinect, Black Magic...)

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UnityChromakey

A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production.

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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