XRAY 16 Engine Modifications
Open X-Ray Call of Chernobyl Edition
This repository contains XRAY Engine sources based on version 1.6.02 for specific use with the Call of Chernobyl modification. The original engine is used in S.T.A.L.K.E.R. Call of Pripyat game released by GSC Game World and any changes to this engine are allowed for non-commercial use only (see License.txt for details).
Build Instructions
This project is maintained under Visual Studio 2013. You need https://developer.microsoft.com/en-us/windows/downloads/windows-8-1-sdk You need these SDK libraries: https://drive.google.com/file/d/0B0zCaycrwhLHX09kaXdSeWNhWVE/view?usp=sharing
- In Windows Advanced System Settings, create two new Environment variables.
XRAY_16X_GAME
should be the location where binary files are output. ex. E:\STALKER\Games\XRAY_16X_LIBS
should be the folder in which you extracted the needed SDK libraries. ex. E:\STALKER\X-Ray Source\xray-16-libraries\- After building the solution copy lua51.dll from
src\3rd party\luajit-2\bin\x86
into your XRAY_16X_GAME folder. - If you are not using CoC, then you need the minimal changes foud in
res\gamedata