speedstarkiwi / kawaii-bytecode-interperter

compiles bytecode interpertation, very famous method , now dead (btw needs fixing)

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kawaii-bytecode-interperter

kawaii bytecode interperter is written in lua and both c++, it allows to call a function from the init script but will only run lua bytecode format. for you lua nerdies out there, _G is used to run it.

lua bytecocde interperters refered to LBI hit it's highest peak in the mid months of 2021, almost all exploits using it, sadly, it died.

this repo is aimed to revive becuz if you dont KNOW me i technically revive exploits from 2016 like lua c parsing, or command hacks! anyways enjoy!

not updated

none of these addresses are updated, and some are too advanced for you 0 braincell niggas đź’€

if you fail to find an address then use at least 1 brain cell to figure it out or GET SOME HELP

side note: luau (the whole fucking folder) needs to be updated every week unless you have a big brain and know how to use __inline which i doubt you do.

usage

update as said above.

compile in release x86.

file compiled in 'Release' directory.

tutorial

first, update your addresses! thats like the main thing to do!

secondly, rename the strings! if your gonna skid, at least make it less obvious.

lastly, compile up and execute! (note: we dont use pipes but u can add it not hard)

credits

deadlocust - started trend / some base help

speedstarskiwi - rest of code / reviving old shit

nezyghoul - task scheduler scanning / luau files

IMPORTANT!

The interperter part is BROKEN because of the lack of time. This is because the VM is being feed the bytecode in a wrong way. I didnt fix it for 2 reasons: 1) Not a good idea to fix everything for a free source 2) I tried my best and it just wont feed the right way also a lack of time.

I know a LOT of people will skip this saying oh no the Lua C functions wont work, because inline is a shit task i dont prefer using, we use the lua_State as the uintptr_t state.

People dont know how to update it so I suggest using __inline and if you dont know where just type Roblox Inlined Functions on google and just paste em. Dont ask me for inline help.

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compiles bytecode interpertation, very famous method , now dead (btw needs fixing)


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