sparky-game / skap-cpp

Sparky’s AssetPack (SKAP) official implementation in C++. 💼

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

SKAP Logo
*.skap

Sparky’s AssetPack (SKAP) Official C++ Implementation

Buy Me A Coffee

License C++ Standard Size Release Blazing Speed

(…)

SKAP is free software: you can redistribute it and/or modify it under the terms of the BSD 3-Clause “New” or “Revised” License as published by The Regents of the University of California.
SKAP is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the BSD 3-Clause “New” or “Revised” License for more details.
You should have received a copy of the BSD 3-Clause “New” or “Revised” License along with SKAP. If not, see https://opensource.org/license/BSD-3-Clause.

Table of Contents

Usage

(…)

Build from source

First, ensure the source tree is absolutely clean. From Sparky we recommend this command to be issued prior to each compilation; do not rely on the source tree being clean after cloning the repository or after un-tarring:

make mrproper

To build SKAP, issue the following command:

make

About

Sparky’s AssetPack (SKAP) official implementation in C++. 💼

License:BSD 3-Clause "New" or "Revised" License


Languages

Language:C++ 58.0%Language:Makefile 42.0%