Michal Klos's repositories
UEShaderBits-GDC-Pack
ShaderBits-GDC-Pack with fixes, Originaly created for GDC 2017 by Ryan Brucks shaderbits.com and posted on forum
UE4ShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
4k_Kelenian
4K demo apolonian variations
angle_sdl_test
Minimal test app to debug an angle/SDL2 problem.
CSharpRenderer
C#/.NET DirectX11 based graphics framework for rapid visual effects and algorithms prototyping
domemaster-stereo-shader
Repository for the domemaster stereo shader (all versions)
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
inTheNight
javascript raycasting engine
PolyEngine
PolyEngine project repository
island
🌋🐎 Project Island is an experimental, hot-reloading Vulkan renderer/proto-engine for Linux, written in C/C++.
jsPlayground
some snipets to test good and bad parts of javascript
Leviathan-2.0
The new generation of 4k intro frameworks.
mediapipe
Cross-platform, customizable ML solutions for live and streaming media.
mlfx
ml + gfx
ModernOpenGLTutorial
The source files from the Intro to Modern OpenGL Tutorial series
NativeRenderingPlugin
C++ Rendering Plugin example for Unity
PolyEngineExamples
Example applications for PolyEngine.
sketchfab-portfolio
Create an amazing porfolio for your Sketchfab profile
super-mmoar
#LD32 entry