Michal Klos (sp0lsh)

sp0lsh

Geek Repo

Company:ex-ByteDance/TikTok

Location:Germany

Home Page:codeklos.wordpress.com

Github PK Tool:Github PK Tool


Organizations
KNTGPolygon

Michal Klos's repositories

UEShaderBits-GDC-Pack

ShaderBits-GDC-Pack with fixes, Originaly created for GDC 2017 by Ryan Brucks shaderbits.com and posted on forum

UE4ShaderPluginDemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

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Snakube

Simple snake demo based on the code of one students in TK Games. Music by https://www.jamendo.com/pl/track/1163120/number-3

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4k_Kelenian

4K demo apolonian variations

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angle_sdl_test

Minimal test app to debug an angle/SDL2 problem.

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CSharpRenderer

C#/.NET DirectX11 based graphics framework for rapid visual effects and algorithms prototyping

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domemaster-stereo-shader

Repository for the domemaster stereo shader (all versions)

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gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

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inTheNight

javascript raycasting engine

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PolyEngine

PolyEngine project repository

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island

🌋🐎 Project Island is an experimental, hot-reloading Vulkan renderer/proto-engine for Linux, written in C/C++.

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jsPlayground

some snipets to test good and bad parts of javascript

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Leviathan-2.0

The new generation of 4k intro frameworks.

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mediapipe

Cross-platform, customizable ML solutions for live and streaming media.

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mlfx

ml + gfx

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ModernOpenGLTutorial

The source files from the Intro to Modern OpenGL Tutorial series

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NativeRenderingPlugin

C++ Rendering Plugin example for Unity

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PolyEngineExamples

Example applications for PolyEngine.

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sketchfab-portfolio

Create an amazing porfolio for your Sketchfab profile

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stb

stb single-file public domain libraries for C/C++

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super-mmoar

#LD32 entry

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