solomon2's repositories
000
app_process-shell-use
利用 app_process 实现免root调用shell
Language:JavaMIT000
DanbaidongRP
ToonRenderPipeline ^_^
Language:C#NOASSERTION000
FernSDGraph
Stable Diffusion Graph Tool in Unity
Language:C#Apache-2.0000
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
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GLSL-Card
着色器语言 GLSL (opengl-shader-language)入门大全
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JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Language:C#NOASSERTION000
MvvmHelper
:chicken::basketball:这是一个快速开发的项目壳,Kotlin语言开发,MVVM+Jetpack架构,封装了公共头部、界面状态管理、ViewModel、LiveData、DataBinding、头部刷新、加载更多、沉浸式、全局通知、丰富好用的拓展函数、RxHttp网络请求等等一系列工具
Language:KotlinApache-2.0000
pssr
fast planar ssr for unity5.6
Language:C#000
StarRailNPRShader
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
Language:C#GPL-3.0000
stb
stb single-file public domain libraries for C/C++
Language:CNOASSERTION000
URP_ASE_Tutorial
Amplify Shader Editor Tutorial with Universal Render Pipeline
Language:C#GPL-3.0000
waterReflectionBillBoard
一种手游可用的 高性能简化水面反射
Language:C#000