soarqin / D2RMH

Diablo II Resurrected map revealing tool.

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D2RMH

Diablo II Resurrected map revealing tool.

Disclaimer

D2RMH is only reading process memory from D2R, without injects, hooks or memory writes,
but I do not guarentee that it is totally ban-free, use at your own risk.

What's New

Check ChangeLog

Prerequisite

  • Diablo II 1.11, 1.11b, 1.12, 1.13c or 1.13d is required. You can get a minimal subset of v1.13c files HERE

Usage

  1. Virus/Malware detection WARNING:
    • If you are using Windows Defender, disable it or add D2RMH to whitelist to avoid misreporting of malware.
    • D2RMH can pass most Anti-Virus software detections, but not all of them, you can compile it your self if worry about it, check How to build section below
  2. Download from Releases section, or any snapshot packs from Actions section(You need to log-in to GitHub).
  3. Edit D2RMH.ini, set d2_path to path of your Diablo II folder, or just put extracted D2RMH.exe and all .ini files to D2 v1.13c folder.
  4. Run D2RMH.exe, enjoy!

Screenshots

Screenshot 1 Screenshot 2 Screenshot 3

Plugin system

  • Plugins are .lua scripts loaded from plugins folder
  • Read document if you want to write your own plugin

TODO

Check TODO

How to build

Quick instruction

  • Install cmake and add cmake\bin to your PATH environment variable so that you can type cmake in command line to call it directly
  • Run build_msvc2019.bat, build_msvc2022.bat, build_msys2_clang.bat or build_msys2_mingw.bat to build.
    Note: You should have certain compilers intalled. For msys2 builds, install required packages as instructions below.

Detailed instruction without .bat scripts

MinGW GCC

  • Install MSYS2(https://www.msys2.org), type pacman -Syu --noconfirm && pacman -S --noconfirm --needed make git mingw-w64-i686-toolchain mingw-w64-i686-cmake mingw-w64-ucrt-x86_64-toolchain mingw-w64-ucrt-x86_64-cmake in MSYS2 command line to install required components
  • Build D2RMH(64bit):
    • Open new Shell using ucrt64.exe
    • Clone D2RMH source by type git clone https://github.com/soarqin/D2RMH
    • Type cd D2RMH && cmake -Bbuild -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DUSE_STATIC_CRT=ON
    • Then make -Cbuild D2RMH to get the compiled binary in build/bin folder
  • Build d2mapapi-piped(32bit):
    • Open new Shell using mingw32.exe
    • Change current directory to D2RMH source
    • Type cmake -Bbuild_d2mapapi -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DUSE_STATIC_CRT=ON d2mapapi
    • Then make -Cbuild_d2mapapi d2mapapi-piped to get the compiled binary in build_d2mapapi/bin folder

MSYS2 Clang

  • Mostly same as MinGW GCC, with following changes:
    • mingw-w64-i686-toolchain->mingw-w64-clang-i686-toolchain
    • mingw-w64-i686-cmake->mingw-w64-clang-i686-cmake
    • mingw-w64-ucrt-x86_64-toolchain->mingw-w64-clang-x86_64-toolchain
    • mingw-w64-ucrt-x86_64-cmake->mingw-w64-clang-x86_64-cmake
    • ucrt64.exe->clang64.exe
    • mingw32.exe->clang32.exe

Microsoft Visual Studio 2019/2022

  • Install Visual Studio 2019 or 2022 Community Edition(or Pro/Ent if you have)
  • Unpack downloaded source code file, or you can use git to Clone D2RMH source by type: git clone https://github.com/soarqin/D2RMH. Note: Using git requires Git for windows installed
  • Build D2RMH(64bit):
    • (Visual Studio 2019) Type cmake -Bbuild -G "Visual Studio 16 2019" -A x64 -DUSE_STATIC_CRT=ON
      (Visual Studio 2022) Type cmake -Bbuild -G "Visual Studio 17 2022" -A x64 -DUSE_STATIC_CRT=ON
    • Now you can either:
      • Type cmake --build build --config Release --target D2RMH
      • Open generated build\D2RMH.sln and build D2RMH target
    • Compiled binaries are located in build\bin folder
  • Build d2mapapi-piped(32bit):
    • (Visual Studio 2019) Type cmake -Bbuild_d2mapapi -G "Visual Studio 16 2019" -A Win32 -DUSE_STATIC_CRT=ON d2mapapi
      (Visual Studio 2022) Type cmake -Bbuild_d2mapapi -G "Visual Studio 17 2022" -A Win32 -DUSE_STATIC_CRT=ON d2mapapi
    • Now you can either:
      • Type cmake --build build_d2mapapi --config Release --target d2mapapi_piped
      • Open generated build_d2mapapi\d2mapapi.sln and build d2mapapi_piped target
    • Compiled binaries are located in build_d2mapapi\bin folder

Credits

About

Diablo II Resurrected map revealing tool.

License:MIT License


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Language:C++ 67.2%Language:C 31.5%Language:CMake 0.9%Language:Batchfile 0.2%Language:Lua 0.2%