changda's starred repositories

luajit-lang-toolkit

A Lua bytecode compiler written in Lua itself for didactic purposes or for new language implementations

Language:LuaLicense:NOASSERTIONStargazers:647Issues:0Issues:0

bevy

A refreshingly simple data-driven game engine built in Rust

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SwiftGodot

New Godot bindings for Swift

Language:SwiftLicense:MITStargazers:1063Issues:0Issues:0

SuperSocket

SuperSocket is a light weight, cross platform and extensible socket server application framework.

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zstd

Zstandard - Fast real-time compression algorithm

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spine-optimize

optimize unity spine

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luban

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

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tiny-gpu

A minimal GPU design in Verilog to learn how GPUs work from the ground up

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ET

Unity3D Client And C# Server Framework

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UnityHFSM

A simple yet powerful class-based hierarchical finite state machine for Unity

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Arch

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

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GameDevMind

最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。

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com.unity.uiwidgets

UIWidgets is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

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Utf8StringInterpolation

Successor of ZString; UTF8 based zero allocation high-peformance String Interpolation and StringBuilder.

Language:C#License:MITStargazers:150Issues:0Issues:0

godot

Godot Engine – Multi-platform 2D and 3D game engine

Language:C++License:MITStargazers:88322Issues:0Issues:0

MemoryPack

Zero encoding extreme performance binary serializer for C# and Unity.

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WaterByBakeDepth

基于预渲染顶点色的水编辑器

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gitignore

A collection of useful .gitignore templates

License:CC0-1.0Stargazers:160686Issues:0Issues:0

YooAsset

unity3d resources management system

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OverdrawForURP

Scene Overdraw in Universal Render Pipeline.

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HLSLcc

DirectX shader bytecode cross compiler

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GUIStylesViewer

Built-in GUIStyles & Icons viewer for Unity with save to texture feature and fast scroll view

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hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

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Unreal.js

Unreal.js: Javascript runtime built for UnrealEngine

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bflat

C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)

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huatuo

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

Language:C++License:MITStargazers:2313Issues:0Issues:0

primihub

Privacy-Preserving Computing Platform 由密码学专家团队打造的开源隐私计算平台,支持多方安全计算、联邦学习、隐私求交、匿踪查询等。

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Piccolo

Piccolo (formerly Pilot) – mini game engine for games104

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mongoose

Embedded Web Server

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