sndels / graze

Shirley's ray tracing books in CUDA

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graze

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Implementation of Peter Shirley's series of minibooks in CUDA based on nv-blog.

Dependencies

Building requires OpenGL dev libraries, CUDA and the dependencies of glfw. glfw, dear imgui and a pre-generated version of gl3w are included as submodules.

Building

Architecture and shading model matching the GPU should be set in CMakeLists.txt. Otherwise, the cmake + make build should work on Linux.

About

Shirley's ray tracing books in CUDA

License:MIT License


Languages

Language:Cuda 77.2%Language:C++ 14.5%Language:CMake 8.3%