smileynet / RimGlue

A RimWorld mod to fit base and mod content into a more unified progression & tech tree

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This mod was created for people looking to start at a specific tech level (or nothing) and work their way up the tech tree. This mod is not intended for neolithic/medieval only playthroughs, but rather to provide interesting progression through each of the ages, with different (and increasingly better) versions of things like benches and linkables.

One of my biggest gripes with doing tribal playthroughs is objects that have no required tech levels, making clueless/ zero playthroughs require me to create my own soft rules for when I could use those objects. I've tied all vanilla objects and research categories to different parts of the tech tree, and may eventually merge the entire tree into RimGlue's.

Aside from adding some core production and research benches, my goal is to use existing mods as much as possible to add flavor to playthroughs rather copy and swap objects in to this mod (Although I will definitely publish a modpack of my current preferred list once I've gotten a chance to make patches for them). Hopefully, this makes it easier to assemble your own preferred mod set with only minimal work needed to tie them together.

I can be found lurking around Discord (smileynet#7052), so feel free to message me on there with thoughts and feedback! :)

For more information, check out the wiki: https://github.com/smileynet/RimGlue/wiki.

NOTE: Current art is all placeholders! I intend to secure permission from the owners or commission my own before posting this to Steam. If you're interested in helping out, hit me up on Discord!

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A RimWorld mod to fit base and mod content into a more unified progression & tech tree