smcclellan / leatherman

A collection of C++ and CMake utility libraries.

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Leatherman - a C++ toolkit

Usage

Leatherman can be used in one of two ways: It can be installed as a regular library, and included using the normal CMake find_package syntax, or it can be setup as a submodule. The recommended method is to install Leatherman and use it as a regular system library.

Leatherman is broken up into a number of focused component libraries. Both methods of using Leatherman allow you to control which components are built and used.

Dependencies

  • Boost, at least version 1.54

As a Standalone Library

The recommended way to use Leatherman is as a library built and installed on your system.

Building Leatherman

Leatherman is built like any other cmake project:

mkdir build
cd build
cmake ..
make
sudo make install

By default, all of the component libraries are built when Leatherman is used standalone. To disable a component, you can set LEATHERMAN_ENABLE_<LIBRARY> to any of CMake's falsy values.

Using Leatherman

Leatherman's make install deploys a standard CMake config file to lib/cmake/leatherman. This allows the normal CMake find_package workflow to be used.

find_package(Leatherman COMPONENTS foo bar baz REQUIRED)

If Leatherman is not installed to a standard system prefix, or on Windows where there is no standard prefix, you can set CMAKE_PREFIX_PATH to the location of Leatherman's install.

As a Submodule

Leatherman can be included as a git submodule and added as a CMake subdirectory. Consider the following:

CMakeLists.txt
lib/
    CMakeLists.txt
vendor/
    leatherman/

In this setup, your CMakeLists.txt would need to contain the following:

...
add_subdirectory(vendor/leatherman)
...

To enable individual Leatherman components, you must set LEATHERMAN_ENABLE_<LIBRARY>. Any libraries not explicitly enabled will not be built or available to the containing project.

...
set(LEATHERMAN_ENABLE_LOCALE TRUE)
add_subdirectory(vendor/leatherman)
...

Variables Set by Leatherman

Leatherman sets two top-level CMake variables:

  • LEATHERMAN_INCLUDE_DIRS The include paths of all enabled leatherman libraries
  • LEATHERMAN_LIBRARIES The library names of all enabled leatherman libraries, as well as their dependencies.

In addition, each enabled library sets a number of library-specific variables:

  • LEATHERMAN_<LIBRARY>_INCLUDE The include directory or directories for the given leatherman library.
  • LEATHERMAN_<LIBRARY>_LIB The library name as used by CMake. In the case of header-only leatherman libraries, this will be set to the empty string.
  • LEATHERMAN_<LIBRARY>_DEPS Any dependency libraries needed by the given library. This could include other leatherman libraries or 3rd-party libraries found via CMake.
  • LEATHERMAN_<LIBRARY>_LIBS The contents of both LEATHERMAN_<LIBRARY>_LIB and LEATHERMAN_<LIBRARY>_DEPS

CMake Helpers Provided by Leatherman

In addition to the C++ library components, Leatherman provides a few CMake helpers. These will be automatically added to your CMAKE_MODULE_PATH when find_package is processed.

  • options: Common CMake options for leatherman features. Should almost always be used.

  • cflags: Sets a LEATHERMAN_CXX_FLAGS variable containing the Puppet Labs standard CXXFLAGS for your compiler and platform.

  • leatherman: Additional functionality provided by Leatherman for consumers. Includes:

    • Helpers for dealing with variables and scopes
    • Debugging macros
    • cpplint and cppcheck configuration
    • Logging configuration

Using Logging

Each .cc file that uses logging (or includes a header which uses logging) needs to know its logging namespace. This can be set by defining LEATHERMAN_LOGGING_NAMESPACE to a string such as "leatherman.logging" or "puppetlabs.facter".

Since typically a large number of files at once will need to use the same logging namespace, leatherman provides a CMake macro to set it globally. This can be used as follows:

...
include(leatherman)
leatherman_logging_namespace("logging.namespace")
...

Using Catch

Since Catch is a testing-only utility, its include directory is excluded from LEATHERMAN_INCLUDE_DIRS. To use Catch, explicitly add

include_directories(${LEATHERMAN_CATCH_INCLUDE})

to the CMakeLists.txt file of your testing directory.

Using Windows

In order to use the Windows libraries, Logging must be set up.

Using JsonContainer

To use JsonContainer, you must enable RapidJSON that is included as a leatherman component. Please refer to the JsonContainer documentation for API details.

Using curl

To use the curl wrapper library, libcurl must be installed.

On Ubuntu use the following:

apt-get install libcurl4-openssl-dev

On Windows, in Powershell, use:

(New-Object net.webclient).DownloadFile("http://curl.haxx.se/download/curl-7.42.1.zip", "C:\tools\curl-7.42.1.zip")
& 7za x "curl-7.42.1.zip" | FIND /V "ing "
cd curl-7.42.1
mkdir -Path C:\tools\curl-7.42.1-x86_64_mingw-w64_4.8.4_win32_seh\include
cp -r include\curl C:\tools\curl-7.42.1-x86_64_mingw-w64_4.8.4_win32_seh\include
mkdir -Path C:\tools\curl-7.42.1-x86_64_mingw-w64_4.8.4_win32_seh\lib
cp lib\libcurl.a C:\tools\curl-7.42.1-x86_64_mingw-w64_4.8.4_win32_seh\lib

On Windows CMake must also be manually pointed to the correct directory by passing the argument -DCMAKE_PREFIX_PATH="C:\tools\curl-7.42.1-x86_64_mingw-w64_4.8.4_win32_seh.

Extending Leatherman

Adding a new library to leatherman is easy!

  • Add a new subdirectory with the name of your library
  • Add an appropriate add_leatherman_dir invocation to the top-level CMakeLists.txt
  • Fill in the headers, sources, and tests of your library. The typical directory structure is below.

The CmakeLists.txt file for a library is used both at build time and during a find_package call for Leatherman. This allows library dependencies to be handled identically during both build and find operations. Because of this, certain build configuration settings might need to be gated on a check for BUILDING_LEATHERMAN. See the logging library for an example of how this is done.

Typical Leatherman Directory Structure

leatherman/
    libname/
        CMakeLists.txt
        src/
            srcfile.cc
        inc/leatherman/
            header.hpp
        tests/
            testfile.cc

Sample Library CMakeLists.txt file

add_leatherman_library("src/srcfile.cc")
add_leatherman_test("tests/testfile.cc")
add_leatherman_headers("inc/leatherman")

More complex libraries may have dependencies. See the locale library for a simple example of how dependencies are handled by leatherman libraries.

Vendoring Other Libraries

Sometimes it's necessary to vendor a 3rd-party library in Leatherman. In these cases the standard Leatherman macros probably won't help you, and you'll need to write a lower-level CMake file. This README can't cover all the possible situations here, but the nowide and catch CMake files are both solid examples.

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A collection of C++ and CMake utility libraries.

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