slipster216 / VertexPaint

Unity 5.3 Vertex Painter

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Parallax Offset in SplatBlend shader broke in Unity 2017

AdamBaileyAIE opened this issue · comments

With Unity 2017, the default Splatblend shader displays a greyscale mask image when Parallax Offset is selected. Turning Parallax Offset off allows the shader to be used without that feature.

commented

i guess this is the same problem i have showing no parallax in 5.6 at all. if it is handled as grey this would make sense at least.