SlightlyOutOfPhase's starred repositories
castle-engine
Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal
StationIapetus
3rd person shooter in the very early development phase
rusty-shooter
[suspended] 3d shooter written in Rust using rg3d
inline_tweak
Tweak a Rust value directly in the source code
turtle-build
Ninja-compatible build system for high-level programming languages written in Rust
Fyrox-tutorials
Source code of tutorials for Fyrox Game Engine (formerly known as rg3d)
const-buffer
A fixed-capacity memory buffer allocated on the stack using const generics.
threads-macro
A Rust procedural macro designed to guarantee the absence of deadlocks in an easy to use manner
web_glitz.rs
A low level web-graphics framework for Rust.
cool_asserts
Some useful assertions for Rust
web-glitz-buffer-vec.rs
Implements growing WebGlitz memory buffers for slices of data.