Sam's repositories
tomb-editor-public
Unofficial Tomb Raider level editor.
ai-hub
For learning, exploration and experimentation
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Language:TypeScript000
autolens_workspace
The PyAutoLens workspace: contains example scripts, datasets and more
Language:Jupyter Notebook000
avalanche
Following the threejs-journey
Language:JavaScript000
chess
An implementation of chess in pygame
Language:Python000
cosmosim-mirror
Original repo from the BSc project Spring 2022
Language:C++MIT000
Language:JavaScript000
learn-opengl
Implimentation of the Learn OpenGL book by Joey De Vries
Language:C++000
ntnu-artificial-intelligence
Repository for exploring algorithms
Language:Python000
Language:Jupyter Notebook000
Language:Jupyter Notebook000
Language:Jupyter Notebook000
ntnu-machine-vision
Coursework for the machine vision module
Language:Jupyter Notebook000
Language:C++000
pluralsight-designing-react-components-course-code
Pluralsight Course on Designing React Components.
Language:JavaScriptMIT000
ray-tracing-in-one-weekend
My Implementation of Peter Shirley's Ray Tracing in One Weekend Series
Language:C++000
Language:TypeScript000
ring-menu
Tomb Raider styled ring menu
Language:JavaScript000
Language:C#000
Language:Rust000
skcajs
Config files for my GitHub profile.
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Language:C++000
threejs-object-editor
An object editor written in threejs
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Language:JavaScript000
Language:JavaScript000
Language:JavaScript000