skandhas's starred repositories

zig

General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

serenity

The Serenity Operating System 🐞

Language:C++License:BSD-2-ClauseStargazers:29914Issues:351Issues:4168

aseprite

Animated sprite editor & pixel art tool (Windows, macOS, Linux)

Avalonia

Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

grumpy

Grumpy is a Python to Go source code transcompiler and runtime.

Language:GoLicense:Apache-2.0Stargazers:10551Issues:391Issues:139

asynq

Simple, reliable, and efficient distributed task queue in Go

cloudflared

Cloudflare Tunnel client (formerly Argo Tunnel)

Language:GoLicense:Apache-2.0Stargazers:8588Issues:100Issues:1068

box2d

Box2D is a 2D physics engine for games

machinery

Machinery is an asynchronous task queue/job queue based on distributed message passing.

Language:GoLicense:MPL-2.0Stargazers:7440Issues:161Issues:450

kilo

A text editor in less than 1000 LOC with syntax highlight and search.

Language:CLicense:BSD-2-ClauseStargazers:7271Issues:151Issues:37

draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

Language:C++License:Apache-2.0Stargazers:6400Issues:222Issues:695

OpenUSD

Universal Scene Description

Language:C++License:NOASSERTIONStargazers:5639Issues:295Issues:1739

incubator-heron

Apache Heron (Incubating) is a realtime, distributed, fault-tolerant stream processing engine from Twitter

Language:JavaLicense:Apache-2.0Stargazers:3648Issues:282Issues:1053

AtomicGameEngine

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

Language:C++License:NOASSERTIONStargazers:3175Issues:222Issues:912

keystone

Keystone assembler framework: Core (Arm, Arm64, Hexagon, Mips, PowerPC, Sparc, SystemZ & X86) + bindings

Language:C++License:GPL-2.0Stargazers:2239Issues:81Issues:338

NativeJIT

A C++ expression -> x64 JIT

Language:C++License:MITStargazers:1133Issues:61Issues:72

foolrenderer

A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.

Language:CLicense:MITStargazers:977Issues:10Issues:2

constexpr-8cc

Compile-time C Compiler implemented as C++14 constant expressions

Language:C++License:MITStargazers:798Issues:30Issues:2

WebGL

Microsoft Edge WebGL Implementation

Language:C++License:NOASSERTIONStargazers:716Issues:55Issues:7

ZenQ

A thread-safe queue faster and more resource efficient than golang's native channels

Language:GoLicense:MITStargazers:646Issues:11Issues:12

picasso

Picasso is a high quality 2D vector graphic rendering library. It support path , matrix , gradient , pattern , image and truetype font.

Language:CLicense:BSD-3-ClauseStargazers:344Issues:22Issues:2

P0267_RefImpl

Reference Implementations of P0267, the proposed 2D graphics API for ISO C++

Language:C++License:NOASSERTIONStargazers:313Issues:39Issues:118

glo

OpenGL Overload: OpenGL implementation on top of Vulkan

Language:C++Stargazers:276Issues:35Issues:0

lib-bpmn-engine

A BPMN engine, meant to be embedded in Go applications with minimal hurdles, and a pleasant developer experience using it. This approach can increase transparency for non-developers.

Language:GoLicense:MITStargazers:250Issues:19Issues:65

thanos

Ruby -> Go at the snap of your fingers

Language:GoLicense:BSD-3-Clause-ClearStargazers:153Issues:7Issues:20

rcairo

The Ruby bindings for cairo.

Language:RubyLicense:NOASSERTIONStargazers:132Issues:8Issues:55

kubejob

A library for managing Kubernetes Job in Go

Language:GoLicense:MITStargazers:45Issues:4Issues:3

nmrb

mruby binding for .NET

Language:C++License:MITStargazers:5Issues:3Issues:0

Numrb

Numpy => Ruby

Language:RubyLicense:MITStargazers:3Issues:0Issues:0

node-canvas

Node canvas is a Cairo backed Canvas implementation for NodeJS.

Language:C++Stargazers:1Issues:2Issues:0