skanderzgh's repositories
QT-Project-Naive-and-Daulaunay-Triangulation-from-OFF-files
The Data structure used is a Mesh Class with a vector of vertices and edges, the project contains a readOff function to initialize the mesh with vertices and edges from the off file, basic operations are implemented such as Adding Vertices inside and outside the convex hull, edge flipping Daulaunay
home_search
Web Scraping tool to check continuously if a chamber is availble and notify the user if that's the case.
QT-Project-Surfaces-Implicites-Marching-Cube-Sphere-Tracing
Surface Distance Fields Implementation using Marching Cube algorithm. Ray Tracing using Sphere tracing algorithm.
Roll-The-Ball-Game
This is the first project I created on my journey to Game Development
Tracking-Mobile-App-Front-End
This is the User UI application
Vehicle-Counting
Simple Vehicle Counting for cars,Motorbikes and trucks using YOLO.
Video-Editor-on-Google-Colab
This Notebook shows how to download videos and adios from the web, edit them and then push them to youtube all while using Google Colab
3D-Data-Synthesis-with-OpenGL
This Repository uses gkit2light library to create and compile shader programs written in glsl.
Machine-learning-lab
Config files for my GitHub profile.
Messenger-Application-UI
This is the UI of the messenger application.
NLP-Sentiment-Analysis-on-tunisian-words
Dataset used : https://zindi.africa/competitions/ai4d-icompass-social-media-sentiment-analysis-for-tunisian-arabizi/leaderboard?page=5
Optimal-Transform
School Project to find the optimal transform between two images
Point-cloud-Downsampling
Downsamling Point clouds using open3d
Point-cloud-vis
A point cloud visualization function used to compare 3D point clouds using the open3D library
QT-Project-Surfaces-Beziers-Revolutions-Deformations
This repository uses tinymesh library to generate bezier and revolution surfaces using Control Points, it also applies global and local deformations on the created meshes