siverv / kvissleik

Quiz web-app with a single host and multiple clients, using WebRTC

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Kvissleik

A p2p single-host multi-client application inspired by the Jackbox games.

Demo at kvissleik.no

Source-code should be available at git.kvissleik.no

Playthrough of the default quiz with 3 participants

Usage

At the moment, playing games of Kvissleik requires the use of the Samspill signalling server.

Install

npm ci --ignore-scripts

Development

npm start

Production

npm run build
npm run serve

Name

In short: Pronounced "quiz-like"

The name is a Norwegian almost-word essentially meaning quiz-as-adjective-converted-to-noun (Quizzyness), but can also be intepreted as "quiz" + "playing around" (Quizplay). Among less literal interpretations, it sounds a bit like new-norwegian question-words like "kvifor" (Why) and "korleis" (How), and it evokes the feelings of the most common "-leik"-suffixed word: "kjærleik" (Love)

It is a nice sounding name with a lot of layers and a neat close-enough pronounciation in English as "Quiz-like", and according to internet searches it is not a real word, which makes it perfect for a name!

Licensing

Kvissleik
Copyright (C) 2022 Siver K. Volle

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <https://www.gnu.org/licenses/>.

Credits

About

Quiz web-app with a single host and multiple clients, using WebRTC

License:GNU General Public License v3.0


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