sinnom / bevy-template

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sinnom's bevy template

Workflow

The dev branch works with a cargo and rust-analyzer friendly version of the codebase, with the .liquid extension removed from the following files. You will need to add the extension back to these file names before pulling changes from dev into main.

  • Cargo.toml

To-Do

  • Finish configuring leafwing-input-manager for menu navigation
  • Add pause functionality
  • Add First Person Shooter template option

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Language:Rust 62.1%Language:Liquid 37.9%