Sindri Jóelsson's repositories
unity3d-runtime-buildscenes
The Unity 3d API for scene management is not perfect, it relies on names and paths at run-time yet provides no way to get information about the scenes that were added to the build settings. This project aims to alleviate that by automatically creating/updating an asset with this information when a build happens and also provides a easy way to access the information at run-time in a build.
UnityDeeplinks
A set of tools for Unity to allow handling deeplink activation from within Unity scripts
C-Sharp-Promise
Promises library for C# for management of asynchronous operations.
Ethnavigation-Mac
My global quick text navigation key-bindings
hammerspoon
Staggeringly powerful OS X desktop automation with Lua
resharper-unity
Unity support for both ReSharper and Rider
UnityMarkdownViewer
A markdown viewer for unity