zhamengEDU (sindovi)

sindovi

Geek Repo

Company:上海

Location:china

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zhamengEDU's repositories

BlenderUSDHydraAddon

This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.

Language:PythonLicense:Apache-2.0Stargazers:1Issues:0Issues:0

Easy3D

A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data

Language:C++License:GPL-3.0Stargazers:1Issues:0Issues:0

4D-Humans

4DHumans: Reconstructing and Tracking Humans with Transformers

Language:PythonLicense:MITStargazers:0Issues:0Issues:0

aitrack

6DoF Head tracking software

Language:C++License:MITStargazers:0Issues:0Issues:0

ammo.js

Direct port of the Bullet physics engine to JavaScript using Emscripten

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

cgal

The public CGAL repository, see the README below

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

cinolib

A generic programming header only C++ library for processing polygonal and polyhedral meshes

License:MITStargazers:0Issues:0Issues:0

digital_sculpting

An open source digital suclpting application that provides artists with many types of digital brush, dynamic topology and meshing tools

Stargazers:0Issues:0Issues:0

ET

Unity3D Client And C# Server Framework

License:MITStargazers:0Issues:0Issues:0

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

License:Apache-2.0Stargazers:0Issues:0Issues:0

geometry

Boost.Geometry - Generic Geometry Library | Requires C++14 since Boost 1.75

License:BSL-1.0Stargazers:0Issues:0Issues:0

JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

License:MITStargazers:0Issues:0Issues:0

lagrange

A Robust Geometry Processing Library

License:Apache-2.0Stargazers:0Issues:0Issues:0

libigl

Simple C++ geometry processing library.

Language:C++License:GPL-3.0Stargazers:0Issues:0Issues:0

p2p

🖥️ P2P Remote Desktop - Portable, No Configuration or Installation Needed.

License:MITStargazers:0Issues:0Issues:0

polygonjs

node-based WebGL design tool

License:NOASSERTIONStargazers:0Issues:0Issues:0
License:Apache-2.0Stargazers:0Issues:0Issues:0

Riptide

Lightweight C# networking solution for multiplayer games.

License:MITStargazers:0Issues:0Issues:0

sofa

Real-time multi-physics simulation with an emphasis on medical simulation.

Stargazers:0Issues:0Issues:0

SRenderer

SRenderer is a software rasterization renderer

License:MITStargazers:0Issues:0Issues:0

three-bvh-csg

A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh

License:MITStargazers:0Issues:0Issues:0

three-mesh-bvh

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

License:MITStargazers:0Issues:0Issues:0

three-raymarcher

Raymarching abstraction for creating simple SDF animations with threejs

License:MITStargazers:0Issues:0Issues:0

threejs-buffergeometry-examples

threejs-buffergeometry-examples

License:MITStargazers:0Issues:0Issues:0

threejs-csg

Constructive Solid Geometry for three.js, ES6 + BufferGeometry

License:MITStargazers:0Issues:0Issues:0

TowerDefense-GameFramework-Demo

基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo

Stargazers:0Issues:0Issues:0

UE5RuntimeToolsFrameworkDemo

Sample project/code that uses the UE5 InteractiveToolsFramework to provide a small modeling app at Runtime

License:MITStargazers:0Issues:0Issues:0

uSculpt

Real-Time Graphics Programming degree course project: a little real time sculpting tool based on my previous internship (OpenGL)

Stargazers:0Issues:0Issues:0

vtkbool

A new boolean operations filter for VTK

License:Apache-2.0Stargazers:0Issues:0Issues:0

yocto-gl

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

Stargazers:0Issues:0Issues:0