zhamengEDU's repositories
BlenderUSDHydraAddon
This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.
4D-Humans
4DHumans: Reconstructing and Tracking Humans with Transformers
aitrack
6DoF Head tracking software
ammo.js
Direct port of the Bullet physics engine to JavaScript using Emscripten
cgal
The public CGAL repository, see the README below
cinolib
A generic programming header only C++ library for processing polygonal and polyhedral meshes
digital_sculpting
An open source digital suclpting application that provides artists with many types of digital brush, dynamic topology and meshing tools
ET
Unity3D Client And C# Server Framework
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
geometry
Boost.Geometry - Generic Geometry Library | Requires C++14 since Boost 1.75
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
lagrange
A Robust Geometry Processing Library
libigl
Simple C++ geometry processing library.
p2p
🖥️ P2P Remote Desktop - Portable, No Configuration or Installation Needed.
polygonjs
node-based WebGL design tool
Riptide
Lightweight C# networking solution for multiplayer games.
sofa
Real-time multi-physics simulation with an emphasis on medical simulation.
SRenderer
SRenderer is a software rasterization renderer
three-bvh-csg
A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
three-raymarcher
Raymarching abstraction for creating simple SDF animations with threejs
threejs-buffergeometry-examples
threejs-buffergeometry-examples
threejs-csg
Constructive Solid Geometry for three.js, ES6 + BufferGeometry
TowerDefense-GameFramework-Demo
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
UE5RuntimeToolsFrameworkDemo
Sample project/code that uses the UE5 InteractiveToolsFramework to provide a small modeling app at Runtime
uSculpt
Real-Time Graphics Programming degree course project: a little real time sculpting tool based on my previous internship (OpenGL)
vtkbool
A new boolean operations filter for VTK
yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics